reveriemod (
reveriemod) wrote in
reverielogs2018-08-16 06:29 pm
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(no subject)
» WHO? Everyone
» WHEN? August 16th onwards
» WHERE? All over the station, and in the Metaverse
» WHAT? Time for the Metaverse and it's fun perks to come into action on Reverie Terminal...
» WARNINGS? violence

A new function has appeared on the communication device for some characters: a strange symbol with an eye, and no obvious use. Do you try to delete it? It might work, for a little while. But it comes back, no matter what lengths you take to get rid of this thing.
If a character chooses to run the app, they'll find that it's called the Metanav, and it speaks to them in a feminine voice: "Please enter a destination." It seems to want a voice command.
Unfortunately, any combination of words you try will result in a gentle error sound and that voice saying, "Conditions have not been met." There's no lock-out or limit to how many attempts you can make, and it will keep rejecting every try.
(As a note of interest, the name Goro Akechi in full, spoken anywhere near a device that carries the Metanav -- a one in a million chance, sure, but coincidences happen -- will earn a victorious chime from the app and a triumphant, "Destination found." But from there it seems to want more keywords...)

A few days after the Metanav appearing for some residents of the station, someone is definitely putting it to use. But Reverie is a close-quarters situation, and not every corner and corridor can be checked before turning on the app. On top of that, some devices are activating the Metanav on their own, without a destination at all -- people are being dragged in left and right.
You feel something strange wash over you, like vertigo. But nothing seems to have happened. You're still in the station, and your surroundings are... mostly normal. Actually, something isn't quite right. It's hard to put your finger on it; the air feels wrong, heavy, and the shadows are darker, the station even more unsettling than usual.
And everyone around you is gone.
You can search for hours, and maybe you'll find one or two other unfortunate souls in the same situation as you, but that's it. The rest of the station's residents have vanished.
If you have the Metanav app on your communication device, you're in luck: using it will bring you right back to the station as normal, like sliding between one plane of reality to another. If you don't have the Metanav... you're stuck. Alone.

Wandering around the strange "other" station is mostly uneventful. Everything about it seems to be unchanged in terms of layout; the same doors are still blocked off, the rooms are in the same locations, the view from the Observation Deck is the vast expanse of space...
But you're not as alone here as you thought.
There are monsters. They come in various shapes and sizes, some of them humanoid and some of them far from it. There don't seem to be a lot of them around, so it's easy to miss them entirely, but if you do run into them, they'll attack without hesitation, and some of them are strong.
If you can fight back: magic is most effective against them in every case. Fighting them physically is a strange case, because if you think it will work, it will, no matter what your weapon. If you don't think it'll work, then it won't.
If you can't fight back, and nobody comes to save you: you're dead. At least you'll wake up in the real world.

There's one more thing populating the "other" station. They come and go at random, sometimes there and sometimes not -- strange, spectral images of other people. Their faces are vague and they don't seem to have any interest in you, seeming to talk to themselves even when you try to get their attention, but they're definitely people. They have enough features to tell them apart, and some of them seem almost familiar.
One of them is you.
It's not a clear image, just enough to be distinguishable, but it is you. Like looking at your own ghost. Its eyes, though -- its eyes are a little bit wrong. Yellowish.

This plot was brought to you by your Persona cast! All players who have signed up can have the Metaverse app appear on their communicators. The Phantom Thieves are here to rescue anyone who wants their heart stolen, and are available to discuss plotting. Once the Metaverse appears on Reverie, it will not disappear.
» WHEN? August 16th onwards
» WHERE? All over the station, and in the Metaverse
» WHAT? Time for the Metaverse and it's fun perks to come into action on Reverie Terminal...
» WARNINGS? violence

0 0 1 » THERE'S AN APP FOR THAT
A new function has appeared on the communication device for some characters: a strange symbol with an eye, and no obvious use. Do you try to delete it? It might work, for a little while. But it comes back, no matter what lengths you take to get rid of this thing.
If a character chooses to run the app, they'll find that it's called the Metanav, and it speaks to them in a feminine voice: "Please enter a destination." It seems to want a voice command.
Unfortunately, any combination of words you try will result in a gentle error sound and that voice saying, "Conditions have not been met." There's no lock-out or limit to how many attempts you can make, and it will keep rejecting every try.
(As a note of interest, the name Goro Akechi in full, spoken anywhere near a device that carries the Metanav -- a one in a million chance, sure, but coincidences happen -- will earn a victorious chime from the app and a triumphant, "Destination found." But from there it seems to want more keywords...)

0 0 2 » ENTER THE METAVERSE
A few days after the Metanav appearing for some residents of the station, someone is definitely putting it to use. But Reverie is a close-quarters situation, and not every corner and corridor can be checked before turning on the app. On top of that, some devices are activating the Metanav on their own, without a destination at all -- people are being dragged in left and right.
You feel something strange wash over you, like vertigo. But nothing seems to have happened. You're still in the station, and your surroundings are... mostly normal. Actually, something isn't quite right. It's hard to put your finger on it; the air feels wrong, heavy, and the shadows are darker, the station even more unsettling than usual.
And everyone around you is gone.
You can search for hours, and maybe you'll find one or two other unfortunate souls in the same situation as you, but that's it. The rest of the station's residents have vanished.
If you have the Metanav app on your communication device, you're in luck: using it will bring you right back to the station as normal, like sliding between one plane of reality to another. If you don't have the Metanav... you're stuck. Alone.

0 0 3 » HERE THERE BE SHADOWS
Wandering around the strange "other" station is mostly uneventful. Everything about it seems to be unchanged in terms of layout; the same doors are still blocked off, the rooms are in the same locations, the view from the Observation Deck is the vast expanse of space...
But you're not as alone here as you thought.
There are monsters. They come in various shapes and sizes, some of them humanoid and some of them far from it. There don't seem to be a lot of them around, so it's easy to miss them entirely, but if you do run into them, they'll attack without hesitation, and some of them are strong.
If you can fight back: magic is most effective against them in every case. Fighting them physically is a strange case, because if you think it will work, it will, no matter what your weapon. If you don't think it'll work, then it won't.
If you can't fight back, and nobody comes to save you: you're dead. At least you'll wake up in the real world.

0 0 4 » YOU'RE NOT ME
There's one more thing populating the "other" station. They come and go at random, sometimes there and sometimes not -- strange, spectral images of other people. Their faces are vague and they don't seem to have any interest in you, seeming to talk to themselves even when you try to get their attention, but they're definitely people. They have enough features to tell them apart, and some of them seem almost familiar.
One of them is you.
It's not a clear image, just enough to be distinguishable, but it is you. Like looking at your own ghost. Its eyes, though -- its eyes are a little bit wrong. Yellowish.

This plot was brought to you by your Persona cast! All players who have signed up can have the Metaverse app appear on their communicators. The Phantom Thieves are here to rescue anyone who wants their heart stolen, and are available to discuss plotting. Once the Metaverse appears on Reverie, it will not disappear.
2/2
Just. Slowly and carefully. From an angle.]
These creatures have remarkable peripheral vision, but should you try to approach directly head on or behind them they will be unable to see you and become frightened as they hear you descending upon you.
[His wicked arm extended tentatively towards it and his mouth pursed in what could best be described as a... kissy face. He's looking for the moment the horse begins to recoil so he can stop and respect it's boundaries-- but. The horse has no interest in retreating-- it does look menacing.]
Hello my friend... I mean you no harm.
[The kelpie though--
Probably. Definitely. Does.]no subject
Jennifer springs forward to grab at Gundam again and yank him back with a cry of alarm, pulling her gun out of her pocket in the same motion. Her hand and body are shaking terribly, but shes' hanging onto Gundam for dear life.]
Gundam, please, we have to go before this kelpie tries to kill you!
1/2
Fortunately for him, Jennifer's able to pull him out of the way to avoid being thrown to the ground by the kick and stomped on.]
2/2
It hurts but, Gundam regains his footing and starts to run-- essentially wearing Jennifer like a new coat.]
no subject
Either way they lose it quickly and Jennifer tugs at Gundam's shirt for attention] I-I think we can stop now!
1/3
Without the adrenaline of the chase to distract him, Gundam's face turns even redder before he abruptly stumbles to a stop.]
2/3
Gundam's definitely confused that the situation managed to escalate so quickly. He'd settled down angry horses in the past that seemed far more intimidating. Had he just been too eager? ...surely Jennifer couldn't be right. The idea of beautiful creatures that were just entirely beyond the realm of his abilities...
That's upsetting. The mere concept hurts almost as much as the kick. Which. Hurt quite a bit.
Of course none of that mattered right now because there was the most pressing concern of all to contend with.]
3/3
M-my coat has created a barrier for your protection but--!! [Get off. Please.]
no subject
I-I apologize, but-- Are you alright? That kick... [She reaches for him uncertainly, not touching him, but her hand hovers around his shoulder]
Can I see? I'm not... I mean, I suppose I'm not the best at first aid and this is possibly beyond me, but... If you take your shirt off I can at least make sure there's nothing serious? [Horses kick pretty damn hard from what she remembers, after all, so she really just hopes nothing is broken.
Nevermind that she just asked Gundam to strip his shirt off and everything. Don't pay attention to that part of this.]
1/2
Also the crippling disappointment that he upset that horse enough to kick him without any understanding as to what prompted it to lash out.
He's still not sure what happened? It's not like him at all. He's never failed so terribly at something like this before.]
2/2
With her hand hovering around his shoulder.]
Wh-What...!?
no subject
To see if you're hurt, from... From the horse? I need to see where you were hit in order to make sure...
1/2
Gundam scrutinizes Jennifer's face for a hint of an ulterior motive, but she always seems so genuine about everything it's impossible to decipher...]
Kekekeh... heh... ha...! [Ow.]
2/2
Impressive! [Ow.]
Yet I have no intention of yielding anymore of my power to your form! [Ow.]