aequoreal: (βͺ πšŠπš—πš’ ❫ Β» water)
πΎπ΄πΏπ·π‘ˆπ‘… ([personal profile] aequoreal) wrote in [community profile] reverielogs 2018-06-11 07:39 pm (UTC)

kaldur'ahm | young justice

ONE Β» BOY WALKS INTO A BAR AND ORDERS SOME WATER
( kaldur cannot take credit for the idea, nor was he the driving force behind this endeavour, but he contributed to the organisation. now, he's hoping to contribute more. if this is a way to finding out more about the station, he is glad to contribute. he only hopes that it will help in making this station a safer place for all its inhabitants, that it will offer them some hint as to the way home.

he shows up to the airlock prepared. admittedly: carrying two glasses of water may not seem like much preparation, but there's a lot he can do with water and in the absence of his water-bearers, this will have to do. and so he keeps the glasses with him, even after he's strapped into one of the vac suits and entering the airlock, one glass of water in each hand.

when it's his turn to attack the door, the tattoos on his arms and back light up. the tattoos aren't visible beneath the vac suit, but the light they give up streams from his helmet until he is glowing β€”and the water from the glasses rises up, forming a large hammer that moves toward the door and starts smashing away at it. )


TWO Β» CHANGING OF THE GUARD
( kaldur attacks the door repeatedly β€”and repeatedly, the effects of causing damage to the station bring him to the point of exhaustion. the first few times, he stops himself before it becomes too much, when dizziness starts to be an issue but before he faints. he stumbles back to the airlock, back to the pressurised area so that someone else can take his vac suit and continue. rotation. while recuperating, he will lean against a wall or, after the first time, sit on the ground, shoulders slumped and breathing hard.

he's fine. or he will be. he just needs a minute.

there comes a time when he doesn't stop soon enough. when dizziness comes faster than expected, faster than before. when the water he's been using splashes uselessly on the ground as he loses his grip on his powers. and then kaldur falls to the floor, too, legs no longer able to carry him, barely clinging to consciousness. )


( ooc; hit kaldur up for anything and at any point before, during or after these prompts!! if you wanna hash things out oocly, come at me @ [plurk.com profile] abiosis, i'm here for everything from kaldur fainting in your character's arms dramatically to kaldur catching your character to someone comforting him in the pressurised area, telling him to go easy, telling him to stop lazing, whatever. )

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