reveriemod (
reveriemod) wrote in
reverielogs2018-08-16 06:29 pm
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(no subject)
» WHO? Everyone
» WHEN? August 16th onwards
» WHERE? All over the station, and in the Metaverse
» WHAT? Time for the Metaverse and it's fun perks to come into action on Reverie Terminal...
» WARNINGS? violence

A new function has appeared on the communication device for some characters: a strange symbol with an eye, and no obvious use. Do you try to delete it? It might work, for a little while. But it comes back, no matter what lengths you take to get rid of this thing.
If a character chooses to run the app, they'll find that it's called the Metanav, and it speaks to them in a feminine voice: "Please enter a destination." It seems to want a voice command.
Unfortunately, any combination of words you try will result in a gentle error sound and that voice saying, "Conditions have not been met." There's no lock-out or limit to how many attempts you can make, and it will keep rejecting every try.
(As a note of interest, the name Goro Akechi in full, spoken anywhere near a device that carries the Metanav -- a one in a million chance, sure, but coincidences happen -- will earn a victorious chime from the app and a triumphant, "Destination found." But from there it seems to want more keywords...)

A few days after the Metanav appearing for some residents of the station, someone is definitely putting it to use. But Reverie is a close-quarters situation, and not every corner and corridor can be checked before turning on the app. On top of that, some devices are activating the Metanav on their own, without a destination at all -- people are being dragged in left and right.
You feel something strange wash over you, like vertigo. But nothing seems to have happened. You're still in the station, and your surroundings are... mostly normal. Actually, something isn't quite right. It's hard to put your finger on it; the air feels wrong, heavy, and the shadows are darker, the station even more unsettling than usual.
And everyone around you is gone.
You can search for hours, and maybe you'll find one or two other unfortunate souls in the same situation as you, but that's it. The rest of the station's residents have vanished.
If you have the Metanav app on your communication device, you're in luck: using it will bring you right back to the station as normal, like sliding between one plane of reality to another. If you don't have the Metanav... you're stuck. Alone.

Wandering around the strange "other" station is mostly uneventful. Everything about it seems to be unchanged in terms of layout; the same doors are still blocked off, the rooms are in the same locations, the view from the Observation Deck is the vast expanse of space...
But you're not as alone here as you thought.
There are monsters. They come in various shapes and sizes, some of them humanoid and some of them far from it. There don't seem to be a lot of them around, so it's easy to miss them entirely, but if you do run into them, they'll attack without hesitation, and some of them are strong.
If you can fight back: magic is most effective against them in every case. Fighting them physically is a strange case, because if you think it will work, it will, no matter what your weapon. If you don't think it'll work, then it won't.
If you can't fight back, and nobody comes to save you: you're dead. At least you'll wake up in the real world.

There's one more thing populating the "other" station. They come and go at random, sometimes there and sometimes not -- strange, spectral images of other people. Their faces are vague and they don't seem to have any interest in you, seeming to talk to themselves even when you try to get their attention, but they're definitely people. They have enough features to tell them apart, and some of them seem almost familiar.
One of them is you.
It's not a clear image, just enough to be distinguishable, but it is you. Like looking at your own ghost. Its eyes, though -- its eyes are a little bit wrong. Yellowish.

This plot was brought to you by your Persona cast! All players who have signed up can have the Metaverse app appear on their communicators. The Phantom Thieves are here to rescue anyone who wants their heart stolen, and are available to discuss plotting. Once the Metaverse appears on Reverie, it will not disappear.
» WHEN? August 16th onwards
» WHERE? All over the station, and in the Metaverse
» WHAT? Time for the Metaverse and it's fun perks to come into action on Reverie Terminal...
» WARNINGS? violence

0 0 1 » THERE'S AN APP FOR THAT
A new function has appeared on the communication device for some characters: a strange symbol with an eye, and no obvious use. Do you try to delete it? It might work, for a little while. But it comes back, no matter what lengths you take to get rid of this thing.
If a character chooses to run the app, they'll find that it's called the Metanav, and it speaks to them in a feminine voice: "Please enter a destination." It seems to want a voice command.
Unfortunately, any combination of words you try will result in a gentle error sound and that voice saying, "Conditions have not been met." There's no lock-out or limit to how many attempts you can make, and it will keep rejecting every try.
(As a note of interest, the name Goro Akechi in full, spoken anywhere near a device that carries the Metanav -- a one in a million chance, sure, but coincidences happen -- will earn a victorious chime from the app and a triumphant, "Destination found." But from there it seems to want more keywords...)

0 0 2 » ENTER THE METAVERSE
A few days after the Metanav appearing for some residents of the station, someone is definitely putting it to use. But Reverie is a close-quarters situation, and not every corner and corridor can be checked before turning on the app. On top of that, some devices are activating the Metanav on their own, without a destination at all -- people are being dragged in left and right.
You feel something strange wash over you, like vertigo. But nothing seems to have happened. You're still in the station, and your surroundings are... mostly normal. Actually, something isn't quite right. It's hard to put your finger on it; the air feels wrong, heavy, and the shadows are darker, the station even more unsettling than usual.
And everyone around you is gone.
You can search for hours, and maybe you'll find one or two other unfortunate souls in the same situation as you, but that's it. The rest of the station's residents have vanished.
If you have the Metanav app on your communication device, you're in luck: using it will bring you right back to the station as normal, like sliding between one plane of reality to another. If you don't have the Metanav... you're stuck. Alone.

0 0 3 » HERE THERE BE SHADOWS
Wandering around the strange "other" station is mostly uneventful. Everything about it seems to be unchanged in terms of layout; the same doors are still blocked off, the rooms are in the same locations, the view from the Observation Deck is the vast expanse of space...
But you're not as alone here as you thought.
There are monsters. They come in various shapes and sizes, some of them humanoid and some of them far from it. There don't seem to be a lot of them around, so it's easy to miss them entirely, but if you do run into them, they'll attack without hesitation, and some of them are strong.
If you can fight back: magic is most effective against them in every case. Fighting them physically is a strange case, because if you think it will work, it will, no matter what your weapon. If you don't think it'll work, then it won't.
If you can't fight back, and nobody comes to save you: you're dead. At least you'll wake up in the real world.

0 0 4 » YOU'RE NOT ME
There's one more thing populating the "other" station. They come and go at random, sometimes there and sometimes not -- strange, spectral images of other people. Their faces are vague and they don't seem to have any interest in you, seeming to talk to themselves even when you try to get their attention, but they're definitely people. They have enough features to tell them apart, and some of them seem almost familiar.
One of them is you.
It's not a clear image, just enough to be distinguishable, but it is you. Like looking at your own ghost. Its eyes, though -- its eyes are a little bit wrong. Yellowish.

This plot was brought to you by your Persona cast! All players who have signed up can have the Metaverse app appear on their communicators. The Phantom Thieves are here to rescue anyone who wants their heart stolen, and are available to discuss plotting. Once the Metaverse appears on Reverie, it will not disappear.
no subject
[Thankfully, they're still on the same floor as the mess hall. The idea of taking a lift between floors while the station is like this wasn't something Terezi was going to look forward to.
you know, because she's [OVERUSED JOKE]
Her nose is working overtime as they walk, trying to sniff out the shadows before they stumble across them. Several times, she makes them take an alternate route down another hallway to avoid them, and they manage to get there without any trouble. But when they're almost there, she peeks around a corner and sniffs...]
Crap. There's one right in front of the door to the mess hall.
no subject
[that is to say, he peeks around the corner, too. and, if Terezi were catching a few very subtle notes in the scent of that shadow in front of the mess hall, a whiff of something peculiarly familiar, then it's probably only amplified by Dave's reaction at the end of his brief reconnaissance. getting a gander at it.]
What the fuck. [it's ... him?? shit, he'd recognize that cape anywhere.]
no subject
[She hadn't caught the scent, actually, so when she reaches back out to take another sniff, she's just as surprised as he is.]
What the fuck! [She hisses it out through her teeth, trying to keep quiet. But seriously, what the fuck.]
You haven't used and-slash-or aren't planning on using your time powers, right? [She knows it's a stupid question even as it leaves her mouth. It smelled of shadow even before it smelled of him. Even more than that, she knows how he feels about his powers. There's no way this is a future or past Dave of his. But she's gotta check.]
no subject
[Dave doesn't have any way of guessing what that shadow spawn camping the entrance to the mess hall is about — really, the best he can come up with is maybe it just imitates people stuck in this super nightmare station to freak them out.]
[he hasn't decided yet if it's working. it's not like facing some other version of himself is anything new, but Dave doesn't need experience with that or the nature of the Metaverse in general to sense that there's something pretty fucking off about this one. which sort of leads him back to his initial theory.]
Any ideas? Should we just — [throw the TROPHY at it.]
no subject
No way! This is mine. It's my prize. He's done nothing to deserve it.
[She clutches the TROPHY to her chest over-dramatically. She'll pitch it at him when he's done something suitably cool to earn it and/or threatening enough to warrant some violence! Until then it's her tacky sports dragon statue!!
There's got to be a reason this guy looks like Dave, right? Or is that ascribing too much meaning to the weird stuff that happens around here? Even if it ends up being some dumb evil twin nonsense, she wants to learn more about what's going on. Knowledge is power and all that jazz, and every little bit helps.
Terezi gets that pinched look on her face, the kind where she's thinking hard and she knows the other person probably isn't going to like what she has to say.]
I kinda want to find out what his deal is.
no subject
What? What deal is there to get — he's just another Dave who's probably got some other weirder and probably more pungent scents in his aural bouquet. There, mystery solved.
[what does bluster smell like? Dave Strider.]
If you're not gonna throw anything at him, then just wait for him to leave, or something — so we can get into the mess hall.
no subject
Besides, bonking him with this thing will get his attention and we'll find out anyway! It's a matter of how smartassy and pissy is he going to be when we do? I'm fine with waiting this out, honestly, but if you want this thing thrown, it's gotta be you. You have to do it.
[With the reluctance of a dragon begrudgingly giving up part of their beloved hoard, Terezi offers the trophy back to Dave.]
That's not an ultimatum or anything. I can't aim.
no subject
Look, I don't actually want to throw the thing — or if I did, it's sure as shit not gonna be a hit just to get his attention.
I don't really want to know what his deal is, either, and I especially don't want to know if there are more Daves wandering around this stupid alternate double haunted station with their own deals that I double don't want to be learning about. You kinda implied to me that he smells like whatever that thing you dropkicked earlier did, right? You know what that smells like to me? Business I don't need to be getting involved in. And —
no subject
[sup.]