reveriemod: (Default)
reveriemod ([personal profile] reveriemod) wrote in [community profile] reverielogs2018-05-01 08:33 pm
Entry tags:

( 0 0 1 » ENSEMBLE ) welcome to the inaugural log

» WHO? everyone
» WHEN? may 1 onward
» WHERE? all over the station
» WHAT? introductory log feat. waking up, exploration, meeting over food and noises in the walls
» WARNINGS? potential for body horror, psychological horror, hallucinations, physical injury




( 0 0 1 ) » WAKE UP

Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.

"We tried to save the world. I think— I think we did the opposite."

The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.

Welcome to your new home.

( )




( 0 0 2 ) LOOK AROUND

You've woken up — but where have you woken up? It may be time to explore your new home. Rifling through a crew quarter will make the room's terminal lock to the comms device you're carrying; the room becomes yours. That includes everything in it, from the additional jumpsuit to the two extra sets of underwear. In some quarters, you may find remnants of whoever was here before you: a book on the nightstand, a coffee mug still on the table, a lonely sock on the floor.

A look around the shared areas will reveal the bar, some of its bottles already open, the mess hall, observation deck and the gym area with its dirty pool. An even closer look around these areas might reveal basic first aid kits as well as basic tool kits and fire extinguishers. The kits are located near the fire extinguishers in compartments in the wall that are not immediately visible. Hopefully, nothing's on fire and no one needs first aid... but that tool kit might come in handy.

Every now and then, as you explore, you might find yourself standing before a door that is locked. Try as you might, you will not be able to get it open.

( )



( OOC: What items characters find of those who were there before them is up to players, but please limit it to a single item that is mundane and somewhat useless in nature. )


( 0 0 3 ) HAVE A BITE

Sooner or later, all characters will have to make their way to the mess hall if they want to eat. In the mess hall, here are a number of replicator-like devices that sometimes work and sometimes don't— but after a recent malfunction that some characters may have noticed, they seem to work just fine... or at least as well as ever: nothing is particularly palatable, but at least it's nourishment, right?

So why not sit down at a table, whether it's already occupied or not, and have a meal. Maybe use it as an opportunity to introduce yourself, or just to complain about what passes for coffee around here.

And if coffee isn't your preferred beverage, well. There's always the bar.

( )




( 0 0 4 ) NOISES IN THE WALLS


For some, it's been over a week on the station. For others, merely a day or two. For all, things are starting to change: maybe you were asleep or maybe you weren't, but surely the scream that reverberates through the station will startle you. Was it human? Whatever it was, it seems to be coming from the walls of the station. Banging, clanging, then more screams.

Are you going to chase the sounds? Hide away from them? Try to investigate?

If you follow the sound of screams through the station's corridors and halls, you might feel someone - or was it something? - grab you from behind and pull hard. But when you turn around or turn your head if you've fallen, there's nothing and no one there. If you investigate and perhaps put your ear to a wall to see if the noises really come from there, or bang on the wall, you might hear something other than screams and clanging. Strain your ears and you might hear nothing at all — or you might be able to make out a soft "help me". It's barely above a whisper. Did it sound familiar? If you try to take apart the wall, two things will happen: you'll feel uncharacteristically weak and lethargic all of the sudden, and you'll find nothing at all but wiring and more metal.

Whatever you do, you'll find that the noises stop after a while, with no discernible source other than "the walls". And then hours later, they'll start again. Stop again. Start again a day later— and then stop for good.

( )




( O O C ) ACTIONS


Hello Reverie Terminal Operators! Welcome to our inaugural event. We hope you'll enjoy it!

To help exploration and interaction with the station, we have put together ten (10) 'actions' that you can request. These actions range from very minor, such as receiving a small piece of information about the station, to major, which may be a more vital piece of information or something far less pleasant, and are completely opt-in. These actions can help get your character involved in the plot, jump into the plot and its mysteries, and have more of a personal prompt to jump off of if you so wish.

Please note if you would avoid particular kinds of consequences (for example, if you'd rather your character not be injured), and we'll try to accommodate that, but please be aware that heavy themes are in play and the actions may feature body horror, injury and hallucinations.

If you'd like to receive an action, please reply to this comment with the following:


In the future, actions such as these may be "bought" with bonus AC.



Please use content warning in your top-levels wherever necessary.
solarcharged: (86)

→ 2: observation deck

[personal profile] solarcharged 2018-05-02 08:51 am (UTC)(link)
[ Apollo's life had always firmly been divided up in to two distinct parts: the half of his life that was wiped from his memory and never to be regained, and everything else that came afterwards. The first half didn't really matter to him - it had been lost, cut neatly away from his memory with scalpel-edge precision, and Apollo hadn't ever wasted his time mourning it. The only thing that mattered to Apollo was who he was now, not who he was before.

Except... now there is Kara. Kara and her powers that are so eerily similar that it throws everything that Apollo thought he knew about his past in to question. Suddenly the yawning stretch of black absence in his memory feels more important than ever before. And the more Apollo (reluctantly) thinks about it, the more he realises that there is a strange kind of sickening loss in the pit of his stomach, a mourning for something he never allowed himself to confront.

He has questions. So many questions. He isn't even sure that Kara will be able to answer them.

There are only so many places where a solarpowered superhero can catch some rays, and Apollo finds Kara exactly where he thinks she'll be. He waves away her question with an easy grin. ]


Oh, I think there's enough sunlight for two.

[ The grin falters slightly as he casts a dubious look towards the walls. The screams he's heard so far are beyond disconcerting but Apollo has long since given up trying to find the source. Holes and torn panels across the station were testament to his efforts. ]

How's it in here? Quiet, or...?
solarcharge: dc rebirth ongoing. (31.)

[personal profile] solarcharge 2018-05-04 01:21 am (UTC)(link)
[ Kara knows wanting kinship has never led her to make the best of choices. H'el offered her everything she wanted, and he was the only Kryptonian to do so — his betrayal hurt worse than the kryptonite. ]

[ She'd like to say she doesn't know what to do about Apollo, or how to feel, but she does. There's no one out there — no matter who they are — who doesn't deserve a home, who shouldn't at least know who they are and where they came from, before they choose who they want to be. ]

It's quiet for the moment.

[ They've all been hearing those voices in the walls. Kara can't resist going after them when she hears it — what if it was someone — but they come and go so eerily. ]
solarcharged: (43)

[personal profile] solarcharged 2018-05-04 06:02 pm (UTC)(link)
Oh, thank god.

[ Quiet for now. Apollo can't help but feel relieved at the news. The screams were so heart-stoppingly real that he can't not go and investigate each and every time. The idea that there's a little bit of respite to be found is immensely gratifying, even if it's only for a while. He'll take it.

Apollo picks a spot near Kara, an arms length or so away, and leans back against the reinforced window as she does. ]


So how many walls have you made holes in, trying to find the screamers? [ He jokes, smiling wanly. ] I think my count is five so far.
solarcharge: being super. (54.)

[personal profile] solarcharge 2018-05-05 11:16 am (UTC)(link)
[ That Feel TM. She's glad he doesn't sit too far away, aside from their similar ability there's a natural warmth to him. It feels like standing upright, knowing where to go, everything that makes a path clear. ]

Four, but I think I get bonus points for high heels.

[ An equally bad joke. ]
solarcharged: (42)

[personal profile] solarcharged 2018-05-08 05:12 pm (UTC)(link)
Oh, at least three bonus points for high heels, [ Apollo sagely agrees. He pauses for a moment, eyes dropping down to the hands he rests in the well of his lap, before looking up again at her sidelong. ]

I haven't told you about my husband yet, have I? [ Apollo smiles faintly. ] I keep thinking about what he'd be doing if he were here. He'd be ripping apart walls as well, I think. Nothing to do with the screams -- he'd just want to find answers.
solarcharge: being super. (63.)

[personal profile] solarcharge 2018-05-09 01:45 am (UTC)(link)
No, you haven't, [ soft, in a tone that implies, oh of course he has a husband. He mentioned his daughter. She can already see what a wonderful family Apollo has. ]

Yeah, my foster parents would too.
solarcharged: (39)

[personal profile] solarcharged 2018-05-09 07:36 pm (UTC)(link)
[ Foster parents - yeah, that makes sense. Kara is from this fabled Krypton, a place that Apollo has never been to or even heard of before coming to the station, but he feels strangely nervous now that he thinks about it. Of course Kara has foster parents. ]

His name's Midnighter, [ Apollo explains with a fond, indulgent smile. ] He doesn't remember where he's from either. Both of us had it wiped from our memories when we became who we are. Right now he would be tearing this station apart trying to find out what's going on...
solarcharge: being super. (96.)

[personal profile] solarcharge 2018-05-12 10:27 am (UTC)(link)
Can't say that's not a sensible idea.

[ She knows her own frustration can boil up to that extent — violence is easier. But they can't go breaking everything in their new... house. (Not a home, this isn't permanent.) ]

Is he like you? Physically, I mean.

[ Another lost maybe Kryptonian? ]
solarcharged: (39)

[personal profile] solarcharged 2018-05-12 11:38 am (UTC)(link)
Oh, god no. [ Apollo shakes his head with a rueful smile. ] We're not alike. He's dark and brooding and I'm, well... [ He gestures at himself flippantly. ] I'm me.

[ But he knows what she means; sadly there's no chance Midnighter's from this distant planet, no chance at all. Apollo heaves a sigh. ]

He has brain implants that help him win any fight he finds himself it. A 'fight computer' of sorts. He's impossible to play board games against.