reveriemod: (Default)
reveriemod ([personal profile] reveriemod) wrote in [community profile] reverielogs2018-05-01 08:33 pm
Entry tags:

( 0 0 1 » ENSEMBLE ) welcome to the inaugural log

» WHO? everyone
» WHEN? may 1 onward
» WHERE? all over the station
» WHAT? introductory log feat. waking up, exploration, meeting over food and noises in the walls
» WARNINGS? potential for body horror, psychological horror, hallucinations, physical injury




( 0 0 1 ) » WAKE UP

Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.

"We tried to save the world. I think— I think we did the opposite."

The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.

Welcome to your new home.

( )




( 0 0 2 ) LOOK AROUND

You've woken up — but where have you woken up? It may be time to explore your new home. Rifling through a crew quarter will make the room's terminal lock to the comms device you're carrying; the room becomes yours. That includes everything in it, from the additional jumpsuit to the two extra sets of underwear. In some quarters, you may find remnants of whoever was here before you: a book on the nightstand, a coffee mug still on the table, a lonely sock on the floor.

A look around the shared areas will reveal the bar, some of its bottles already open, the mess hall, observation deck and the gym area with its dirty pool. An even closer look around these areas might reveal basic first aid kits as well as basic tool kits and fire extinguishers. The kits are located near the fire extinguishers in compartments in the wall that are not immediately visible. Hopefully, nothing's on fire and no one needs first aid... but that tool kit might come in handy.

Every now and then, as you explore, you might find yourself standing before a door that is locked. Try as you might, you will not be able to get it open.

( )



( OOC: What items characters find of those who were there before them is up to players, but please limit it to a single item that is mundane and somewhat useless in nature. )


( 0 0 3 ) HAVE A BITE

Sooner or later, all characters will have to make their way to the mess hall if they want to eat. In the mess hall, here are a number of replicator-like devices that sometimes work and sometimes don't— but after a recent malfunction that some characters may have noticed, they seem to work just fine... or at least as well as ever: nothing is particularly palatable, but at least it's nourishment, right?

So why not sit down at a table, whether it's already occupied or not, and have a meal. Maybe use it as an opportunity to introduce yourself, or just to complain about what passes for coffee around here.

And if coffee isn't your preferred beverage, well. There's always the bar.

( )




( 0 0 4 ) NOISES IN THE WALLS


For some, it's been over a week on the station. For others, merely a day or two. For all, things are starting to change: maybe you were asleep or maybe you weren't, but surely the scream that reverberates through the station will startle you. Was it human? Whatever it was, it seems to be coming from the walls of the station. Banging, clanging, then more screams.

Are you going to chase the sounds? Hide away from them? Try to investigate?

If you follow the sound of screams through the station's corridors and halls, you might feel someone - or was it something? - grab you from behind and pull hard. But when you turn around or turn your head if you've fallen, there's nothing and no one there. If you investigate and perhaps put your ear to a wall to see if the noises really come from there, or bang on the wall, you might hear something other than screams and clanging. Strain your ears and you might hear nothing at all — or you might be able to make out a soft "help me". It's barely above a whisper. Did it sound familiar? If you try to take apart the wall, two things will happen: you'll feel uncharacteristically weak and lethargic all of the sudden, and you'll find nothing at all but wiring and more metal.

Whatever you do, you'll find that the noises stop after a while, with no discernible source other than "the walls". And then hours later, they'll start again. Stop again. Start again a day later— and then stop for good.

( )




( O O C ) ACTIONS


Hello Reverie Terminal Operators! Welcome to our inaugural event. We hope you'll enjoy it!

To help exploration and interaction with the station, we have put together ten (10) 'actions' that you can request. These actions range from very minor, such as receiving a small piece of information about the station, to major, which may be a more vital piece of information or something far less pleasant, and are completely opt-in. These actions can help get your character involved in the plot, jump into the plot and its mysteries, and have more of a personal prompt to jump off of if you so wish.

Please note if you would avoid particular kinds of consequences (for example, if you'd rather your character not be injured), and we'll try to accommodate that, but please be aware that heavy themes are in play and the actions may feature body horror, injury and hallucinations.

If you'd like to receive an action, please reply to this comment with the following:


In the future, actions such as these may be "bought" with bonus AC.



Please use content warning in your top-levels wherever necessary.
pantomath: (11)

[personal profile] pantomath 2018-05-04 02:38 pm (UTC)(link)
With a sigh, Hermione presses her lips together as she looks back at the man. No, of course that doesn't make her feel better, because it means that neither of them is equipped to protect themselves against the unknown. Not that it would make her feel better if he was armed, because it wouldn't. Then she would still be at a disadvantage with the added anxiety of a stranger having a leg up on her. Her eyebrows lift to prod him onward, but he doesn't speak further even though the inflection and pause suggests he intends to go on.

This man is frustrating.

Looking affronted as he moves to the ladder immediately without even thanking her for moving only to then hesitate just like she had, Hermione lets out an audible sound of indignation when he asks his question. Her arms cross.

"No, of course not!" she snaps. "I hardly needed rescued, anyway, did I? And look at you, hesitating all the same. Move," she goes on, frowning. "I'll just go up myself, then. I didn't ask for your help anyway, did I?"

Now he's got her all fired up. That's one way to get Hermione Granger moving, anyway. She tries not to let his white hair remind her too much of Malfoy or else she's liable to get feistier even still for no good reason.
supersonic: (haet ur face)

[personal profile] supersonic 2018-05-14 04:58 am (UTC)(link)
"I am not—" hesitating. He says, while hesitating. His lips purse. "Regardless, I am hardly about to let you go up there first now. You would probably— I don't know, trip on a pipe in the dark and break your neck."

He's definitely worried about tripping on a pipe in the dark and breaking his neck. But that isn't going to stop him when he's got something to prove, and he certainly does now. Despite the rattling of his nerves, he takes a breath and scrambles up the rest of the way ahead of her out of spite, disappearing into the dark hole.

A beat later, begrudgingly, he reaches a hand back down to her. An asshole and a gentleman, apparently.
pantomath: (34)

[personal profile] pantomath 2018-05-14 12:26 pm (UTC)(link)
Hermione's eyebrows lift in challenge when he can't even finish the sentence. "You are!" she points out stubbornly. He's doing it right now. Her eyes narrow in offense when he suggests that if she goes up first, she'll likely hurt herself, without extending the same concern to himself.

"Why, because I'm a girl? You could trip on a pipe in the dark and break your neck, too," she points out, frustrated. "I don't see how it's any different at a—oi!" she snaps, interrupting herself as he zips up the ladder, leaving her in his wake. "You're infuriating!" she calls up after him as she makes her way up, spitefully smacking his hand away to prove that she can do it without his help.

And Hermione does, pulling herself up into the darkness and brushing herself off, looking over at him in the dark with brows furrowed in annoyance. "Try not to trip on any pipes, yeah?" she asks sarcastically as she moves away from the hole in the floor through which they'd come, to have a look around.