reveriemod: (Default)
reveriemod ([personal profile] reveriemod) wrote in [community profile] reverielogs2018-05-01 08:33 pm
Entry tags:

( 0 0 1 » ENSEMBLE ) welcome to the inaugural log

» WHO? everyone
» WHEN? may 1 onward
» WHERE? all over the station
» WHAT? introductory log feat. waking up, exploration, meeting over food and noises in the walls
» WARNINGS? potential for body horror, psychological horror, hallucinations, physical injury




( 0 0 1 ) » WAKE UP

Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.

"We tried to save the world. I think— I think we did the opposite."

The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.

Welcome to your new home.

( )




( 0 0 2 ) LOOK AROUND

You've woken up — but where have you woken up? It may be time to explore your new home. Rifling through a crew quarter will make the room's terminal lock to the comms device you're carrying; the room becomes yours. That includes everything in it, from the additional jumpsuit to the two extra sets of underwear. In some quarters, you may find remnants of whoever was here before you: a book on the nightstand, a coffee mug still on the table, a lonely sock on the floor.

A look around the shared areas will reveal the bar, some of its bottles already open, the mess hall, observation deck and the gym area with its dirty pool. An even closer look around these areas might reveal basic first aid kits as well as basic tool kits and fire extinguishers. The kits are located near the fire extinguishers in compartments in the wall that are not immediately visible. Hopefully, nothing's on fire and no one needs first aid... but that tool kit might come in handy.

Every now and then, as you explore, you might find yourself standing before a door that is locked. Try as you might, you will not be able to get it open.

( )



( OOC: What items characters find of those who were there before them is up to players, but please limit it to a single item that is mundane and somewhat useless in nature. )


( 0 0 3 ) HAVE A BITE

Sooner or later, all characters will have to make their way to the mess hall if they want to eat. In the mess hall, here are a number of replicator-like devices that sometimes work and sometimes don't— but after a recent malfunction that some characters may have noticed, they seem to work just fine... or at least as well as ever: nothing is particularly palatable, but at least it's nourishment, right?

So why not sit down at a table, whether it's already occupied or not, and have a meal. Maybe use it as an opportunity to introduce yourself, or just to complain about what passes for coffee around here.

And if coffee isn't your preferred beverage, well. There's always the bar.

( )




( 0 0 4 ) NOISES IN THE WALLS


For some, it's been over a week on the station. For others, merely a day or two. For all, things are starting to change: maybe you were asleep or maybe you weren't, but surely the scream that reverberates through the station will startle you. Was it human? Whatever it was, it seems to be coming from the walls of the station. Banging, clanging, then more screams.

Are you going to chase the sounds? Hide away from them? Try to investigate?

If you follow the sound of screams through the station's corridors and halls, you might feel someone - or was it something? - grab you from behind and pull hard. But when you turn around or turn your head if you've fallen, there's nothing and no one there. If you investigate and perhaps put your ear to a wall to see if the noises really come from there, or bang on the wall, you might hear something other than screams and clanging. Strain your ears and you might hear nothing at all — or you might be able to make out a soft "help me". It's barely above a whisper. Did it sound familiar? If you try to take apart the wall, two things will happen: you'll feel uncharacteristically weak and lethargic all of the sudden, and you'll find nothing at all but wiring and more metal.

Whatever you do, you'll find that the noises stop after a while, with no discernible source other than "the walls". And then hours later, they'll start again. Stop again. Start again a day later— and then stop for good.

( )




( O O C ) ACTIONS


Hello Reverie Terminal Operators! Welcome to our inaugural event. We hope you'll enjoy it!

To help exploration and interaction with the station, we have put together ten (10) 'actions' that you can request. These actions range from very minor, such as receiving a small piece of information about the station, to major, which may be a more vital piece of information or something far less pleasant, and are completely opt-in. These actions can help get your character involved in the plot, jump into the plot and its mysteries, and have more of a personal prompt to jump off of if you so wish.

Please note if you would avoid particular kinds of consequences (for example, if you'd rather your character not be injured), and we'll try to accommodate that, but please be aware that heavy themes are in play and the actions may feature body horror, injury and hallucinations.

If you'd like to receive an action, please reply to this comment with the following:


In the future, actions such as these may be "bought" with bonus AC.



Please use content warning in your top-levels wherever necessary.
morethan084: (duck)

1

[personal profile] morethan084 2018-05-02 04:15 am (UTC)(link)
[Daisy is actually kneeling down to see if the woman was okay when she's suddenly snapping at her.]

I didn't do this.

[She's moving back to give her some space and also because it looks like she's about to lash out. Standing up again she's got her hands raised.]

I woke up here too. I don't remember how I got here.
recce: (045)

[personal profile] recce 2018-05-03 03:11 pm (UTC)(link)
[ Daisy speaks quickly enough for Gamora to get the idea, and the quick surrender eases her nerves. Slowly, she moves fully upright, though her eyes don't leave Daisy, wary and searching for clues. ]

That logo — [ Gamora lifts one hand, indicating the patch on Daisy's jumpsuit. ] I don't recognize it, either.

[ but it must belong to the group that took them. ]
morethan084: (serious(2))

[personal profile] morethan084 2018-05-03 04:41 pm (UTC)(link)
[Daisy tries not to make it obvious that she’s trying to figure out what she isn’t exactly. She speaks English, but she’s full on green. Daisy has seen blue people before, but, she wasn’t a big fan of them. Looking down at the logo on her jumpsuit, Daisy’s brows knit together.]

Yeah. I don’t either.

[Looking back up to her, Daisy isn’t sure if she’s relieved or not that’s she seems just as confused. Someone has to know what’s going on around here, right?]

I definitely wasn’t wearing this before I woke up here. Do you remember where you were before you woke up here?
recce: (065)

[personal profile] recce 2018-05-05 10:10 pm (UTC)(link)
On our ship. [ our being the Guardians', that is. ] The Milano. We couldn't have been intercepted.

[ Not with Peter or Rocket flying, although if they were both fighting for the wheel... She looks to Daisy, expression more open this time. ]

Where were you?
morethan084: (turning)

[personal profile] morethan084 2018-05-08 03:43 pm (UTC)(link)
[The name of her ship doesn’t sound familiar. Then again, Daisy wasn’t familiar with most space ships.]

We? You weren’t alone?

[Not that Daisy had been alone either, technically, she was still on the base with the others but she’s had been in her room.]

Earth. So whoever brought us here has access to a lot of different areas in the universe.