reveriemod: (Default)
reveriemod ([personal profile] reveriemod) wrote in [community profile] reverielogs2018-06-01 08:45 pm

( 002 » ENSEMBLE ) gravitational.

» WHO? EVERYONE
» WHEN? JUNE 1 onward
» WHERE? ALL OVER THE STATION (literally)
» WHAT? Gravity is always on, until it isn't.
» WARNINGS? zero g, paralysis, the vacuum of space, possible asphyxiation, possible character death





0 0 1 » LOSS OF GRAVITY

The outer rings of Reverie Station rotate around the shaft of the station, using inertial forces to simulate gravity. One moment, this works fine — people are walking along corridors, sleeping in their beds, eating in the mess hall or having a drink at the bar. The next moment? In some parts of the station, a crunching sound can be heard, like metal against metal, and shortly thereafter, the rings cease to spin, causing a jolt to go through all rings.

And then what passed for gravity just stops.

Your food, drink or blanket might have floated off after the jolt. Remember to engage your mag boots, if you're wearing them, lest you follow suit. Good luck getting around in zero g.

( )



0 0 1 . 1 » UPSIDE DOWN AND FLOATING

The lack of gravity may be disorienting at first for those not used to operating in zero g environments. Fortunately, mag boots mean you can continue walking along corridors — though the boots will engage with what used to be the ceiling of the corridors as much as what used to be the floor. No matter which part of the corridor you're attached to, if any, better make sure to collect anything that may be floating around, lest it becomes a dangerous projectile whenever gravity turns back on.

The mess hall and the gym area in particular are in a significant state of disarray. In the mess hall, some cutlery (of the grey, hard plastic variant) has been left unsecured and is floating harmlessly through the air. The same holds true for a large amount of protein powder. In the gym area, meanwhile, the entirety of the dirty water from the pool is no longer in the pool.

( ☺︎ )



0 0 1 . 2 » PARALYSIS INDOORS

One moment, you’re walking — or maybe you’re floating, mag boots disengaged. Either way, from one moment to the next, you become unable to move. Your arms, your legs, even wiggling a toe becomes a thing of impossibility. There’s a heavy weight on your chest, despite the fact that gravity is still not back on. Taking a breath is an ordeal. You can’t call for help, you can’t signal to anyone, you can only stay still.

( )



OOC: The length of paralysis is up to players.



0 0 2 » TAKE A WALK ON THE WILD SIDE

It isn't clear why the rotation of the rings has stopped and gravity ceased, but one thing is certain: life on the station is a lot more difficult without gravity, especially for those not used to living and working in a zero g environment. The sensible thing would be to fix whatever is wrong, but in order to do that, you have to figure out what's wrong first.

One way to get an idea might be to put on a suit (if required) and go out an airlock to have a close look at the upper ring, where the crunching noise could be heard the loudest. The objective is to identify the problem and, if possible, fix it — but unless you have the power of flight and can breathe in the vacuum of space, the walk from the airlock to surveying the ring will be taxing in and of itself.

Better not lose hold of the station or each other and whatever you do, do not disengage those mag boots. Hopefully, no debris will come flying at you. The station may be built to withstand it, but you aren't.

( )



OOC: There are some 20 vac suits with oxygen packs and small thrusters for (weak) propulsion available in the spaces currently accessible to characters; these can be found in various airlocks.

0 0 2 . 1 » FLOATING AROUND

The station may be built to withstand debris, but you aren't — which makes it all the more unfortunate that some debris does catch you. In the side, in the face or in the legs, it doesn't matter: what matters is that the impact is strong enough to disengage the mag boots, which means you are now floating in space.

Did your suit take damage? Do its thrusters still work, or not? Is your oxygen pack still connected properly? If your connection to the station network is still intact, now would be a good time to call for help and hope that someone's close enough to get to you in time before you float too far from the station to still be reached, before your oxygen runs out, before any possible injuries you may have sustained take their toll.

( )



OOC: With this prompt, the extent of possible injuries, the time before rescue and factors such as oxygen or damage to the suit are all up to players. Please keep in mind that character death is very much a possibility — but that death means relatively little. Should a character die from their injuries or lack of oxygen, they will awaken again. As per the death mechanism outlined in the FAQ, characters are brought back to life (possibly repeatedly, if rescue takes a while), but they lose something. What they lose is up to players as well (a limb, memories, senses, social skills, ...) and the duration of the loss can range from a few days to permanent loss.


0 0 2 . 2 » PARALYSIS OUTDOORS

One moment, you are walking along the hull of the station. The next, you're frozen. Your arms and legs no longer move and there's pressure on your chest. Even taking a breath becomes an ordeal. You cannot move forward. You cannot move back. You can't even signal or call for help.

What choice do you have but to wait out this paralysis and hope that it loses its hold on you before your oxygen runs out? Better not panic, lest you use up more of it.

( )



OOC: The length of paralysis is up to players.



0 0 3 » WORK IT

For those who've successfully made the walk across the hull of the station to find the problem, it will soon become obvious what has happened: debris crashed into the station and got lodged between the uppermost ring and the shaft of the station, where it is stuck, preventing the spinning of the ring.

You will need to work together to cut through the debris or dislodge it. It's heavy, and you have little leverage in the absence of gravity.

Keep in mind also that if you successfully dislodge the debris, the outer ring will start moving again. Be prepared, especially if you're still connected to the ring by your mag boots. Inertial forces can be quite strong, so you will need to brace yourself or risk being dislodged yourself.

( )





cinderelli: (006)

[personal profile] cinderelli 2018-06-14 10:56 pm (UTC)(link)
[Cinderella steels herself as best she can given what little time she has, trying to mask the way she winces when his teeth pierce her neck. Now all she can do is try and focus her thoughts elsewhere.

It's unpleasant, but it's for her friend.]
reposing: (no escape from realityyyyy)

[personal profile] reposing 2018-06-15 02:34 am (UTC)(link)
[Alucard tries to keep it to a minimum, to not take too much. Her blood tastes almost malnourished, but he suspects that based upon her background that isn't terribly surprising.

He eventually withdraws with a sigh.]


Your bite will scab in a moment.

Thank you, again.
cinderelli: (009)

[personal profile] cinderelli 2018-06-16 01:30 pm (UTC)(link)
[Cinderella presses her fingers to her temple, eyes still squeezed shut. She's feeling a little light headed, and just needs a moment to steady herself.]

Oh, you're very welcome.

[She lets out a sigh, opening one eye opposite the temple she was kneading.] We must do what we can to help one another.
reposing: (doesn't really matter to me)

[personal profile] reposing 2018-06-17 03:49 am (UTC)(link)
Gently now. Sit a moment with me.

[For him, he feels a bit stronger. For her, he needs to encourage her to not push herself.]

When you are able, you should drink water and have something to eat.
cinderelli: (013)

[personal profile] cinderelli 2018-06-19 03:30 pm (UTC)(link)
Yes... Of course. [She nods her head slowly, carefully. After a few minutes, she finally lowers her hand.]

I think I'll be alright now. Thank you.
reposing: (life had just begun)

[personal profile] reposing 2018-06-21 03:33 pm (UTC)(link)
[Slowly, Alucard rises to his feet, hissing in pain. It will have to be tolerated for now.]

You owe me no thanks. For me, I owe you much.

We should take you to the mess hall. To eat.
cinderelli: (009)

[personal profile] cinderelli 2018-06-21 03:58 pm (UTC)(link)
Oh no, you should rest! [Cinderella insists, finally bringing herself to her feet.]

You're still hurt. I'll be okay. What's important is that we get you to a bed.
reposing: this icon was commissioned. do not reuse. (iiii don't wanna diiiie)

[personal profile] reposing 2018-06-21 04:01 pm (UTC)(link)
[He pauses and considers. He is only half human; the rest of him will recover, eventually. For her, she is pure humanity and has more limitations.

But she insists. Her kindness means much.

Alucard relents with a tired smile.]
As you say, my lady.

Will you help me to my room, then?
cinderelli: (009)

[personal profile] cinderelli 2018-06-21 04:34 pm (UTC)(link)
Of course. You'll have to lead the way, and...

[She can't very well carry him, but if he needs someone to lean on she can provide that much.]

I suppose you need a shoulder to lean on?
reposing: (life had just begun)

[personal profile] reposing 2018-06-23 01:59 am (UTC)(link)
If you do not mind.

[Alucard takes in a breath, then stands up. It is painful, but with some rest, it'll subside somewhat.]

Up, toward the clinic. Level six.
cinderelli: (001)

[personal profile] cinderelli 2018-06-23 02:52 pm (UTC)(link)
[Cinderella nods her head, and braces herself to support part of Alucard's weight.]

Alright, then let's go as slowly as you need. I'll let you lead the way.

[The walk feels much longer than it is, but Cinderella doesn't complain even as she starts to feel some strain on her muscles. After all, she's used to some physical labour.

Soon enough, the clinic is in sight.]


Oh, there it is! [She lets out a relieved sigh.]