Sep. 24th, 2018 at 2:07 PM
» WHO? Mystique & Open
» WHEN? 24/9
» WHERE? Various
» WHAT? 'Sarah Hyland' introduces herself.
» WARNINGS? Only for lies.
( Read more... )
Sep. 7th, 2018 at 6:35 AM
» WHO? all ya'll!
» WHEN? sometime after the 15th
» WHERE? everywhere
» WHAT? house party!
» WARNINGS? i'd say blanket warning for language, maybe light violence, anything else, i'll update.
[ jim kirk wasn't the captain of this station. he wasn't even a ranking officer but he knows enough about people to know that, if you put them through the wringer over and over again, they're going to break without some sort of downtime. and jim's not about to be on a station where everyone's breaking down. no, he hadn't come back from death to die again.
so, he goes back to his roots. he goes back to the days where he'd spent all of his time in bars, hitting on pretty girls and boys, and getting into fights. maybe possibly they can cross out fights tonight but the rest of the stuff? nah, jim wants it all.
he trawls his way through the station to see what they have, first of all. and then he gets to work. the replicators don't serve great booze but it's booze nonetheless and he gets those flowing, filling bottles and glasses and sliding them out for anyone to have. he fiddles with the lights in the bar to make it more appropriate and even asks this new ai on board for some music. if that doesn't work, everyone's just going to be treat to him singing.
then, he pulls out chairs and benches from the rooms and lines the halls. he wants everyone to be together, to talk to each other and the halls seem like the most well traveled place. he draws signs that lead people to the pool where he's tossed a bunch of small things in to take the place of beach balls and toys. he even suggests chicken fights because who can resist a good chicken fight?
is it sacrilegious to see up makeshift twister in the chapel? oh well because that's where it is. dancing, he decides, is best for observation deck so he asks for a little more music filtered in there because who wouldn't want to dance with that beautiful backdrop?
on the command deck, jim rigs up some lights, making it more apt for a party and sets up a few tables with cards and other random things to signify money. if people want to do some gambling, lose their shirts, jim's not going to stop you. he prefers strip poker, really, but there are youngsters around so behave. somewhat. ringing the room, he finds spots to set up arm wrestling tables because who doesn't want to show off their strength? not jim, he knows so many people would beat him but maybe other people want to grab the title of 'strongest on the station.' jim will make you a medal and everything.
he wants to do something with the library but he doesn't want to wreck it. so, poetry readings. there's no mic but he does set up a chair to act as a stage and even pushes various other chairs around it to act as an audience. don't get too wild in here. the nonexistent librarian won't like it.
lastly, he finds himself in the hangar. there are shuttles in there that he doesn't want to break but it's a big space so fuck it, he goes for a fight club type atmosphere. people need to get the tension out somehow and while fucking likes bunnies would be ideal, asking for an orgy tonight would be too much. so, he draws chalk outlines of various rings for various different matches. he makes rules that say this isn't till the death, be fair, no hitting below the belt and, if jim were to get into the ring, you weren't allowed to mess up his hair.
he was the party organizer, he got to make the rules!
once everything seemed to be set up, he just started knocking on doors at random to get people out of their rooms and out into the open. this station was stupid but he wasn't going to let things fall apart without a fight. ]
[ it's a party and it's open for everyone!! post your tl's, tag around to others and just enjoy yourself. there's no sinister motive here except getting that sweet, sweet cr. if you want to wildcard something being at the party, plz feel free to do that within reason, of course! hit me up at
spoonishly for questions/plotting! ]
Sep. 1st, 2018 at 9:00 PM
» WHO? EVERYONE
» WHEN? September 1-15
» WHERE? all over Reverie Terminal
» WHAT? Characters do some research -- and independently of that, find out they are not alone aboard the station. And then the command deck goes dark.
» WARNINGS? History. Paranoia. Possible electrocution.
( Read more... )
Aug. 21st, 2018 at 1:53 PM
» WHO? Mike and You
» WHEN? Shortly after the sickness plot
» WHERE? Around the station
» WHAT? Mike is not!dead of mystery plague and even got some
new duds.» WARNINGS?None at this time.
( I pray it's out to sea. )
Aug. 1st, 2018 at 7:17 PM
» WHO? EVERYONE
» WHEN? August 1 - 31
» WHERE? the entire station
» WHAT? Characters begin suffering mysterious and varied symptoms. (More info can be found
HERE.)
» WARNINGS? illness, body transformation, loss of limb, general body horror, blood, gore
( Read more... )
Jul. 22nd, 2018 at 9:31 AM
» WHO? Everyone
» WHEN? After
Mike's meeting announcement. (Timey-whimey. If you want your character here, pretend it's whenever you need to be.)
» WHERE? The Bridge
» WHAT? State of the Station Wide Meeting
» WARNINGS? Party-style post. Be mindful of individual threads. Will edit here as/if necessary.
[One hour before the meeting is set to get underway, a reminder will go out to everyone on station that interested parties should meet on the Bridge at 0900 to discuss the current state of the station and forward goals.]
Jul. 12th, 2018 at 11:56 PM
» WHO? JYN ERSO &
YOU» WHEN? JULY 12 & onward
» WHERE? basically all over the station.
» WHAT? jyn harassing everyone like it's her JOB.
» WARNINGS? ^^ see above
» i was praying eagerly to sleep (CHAPEL)
[ jyn doesn't consider herself a religious person. but in retrospect, there was very little of her life that hadn't been accounted for. planned out carefully between her father and who she could only assume was a righteous god. or maybe that's really what they call the force, something beyond oneself that moves the board beneath her feet. she looks down at her given boots and frowns, tapping them together so the red gravity light engages. it isn't how she's used to traveling in space, but the inconsistency is almost comforting in a way. it's the way jyn's life has always gone: uprooted and taken on the next great adventure before she can wrap her head around it one way or another.
she reads the words in the wall, some she understands. some she doesn't. turning to the person nearest her, she waits until they look up from their prayers, her gaze desperate as it seeks theirs. ]
Do you believe in fate? [ it's urgent. she'll wait intently for a reply, wrists clasped between her knees as she pitches forward insistently. ]
» thinking about a garden i left (PLANTS)
[ it's inspiring, to see everyone working together after the garden's discovery. it reminds her of her parents' farm, of long peaceful days in the sun. jyn crouches by the bucket of intermingled herb seeds and smiles as she identifies each one by sight, separating them out so the scientists and experts can do their testing. it's a simple task, but one she clearly takes joy in, though some might find it tedious. ]
It's amazing how even all the way out here... away from everyone and everything we care about, human nature still prevails. Everyone here helps each other.
[ well she's sure not everyone, but there are a good number of people here. it's heartening to see. she was told the bridge was first, then the chapel, and now this place. none of them are much now, but she knows with human ingenuity they will flourish soon. she wants to be a part of seeing that through, addressing anyone who will listen: ]
So - what's next?
» it was a whole new world (BRIDGE)
[ it isn't like the bridge of any ship she's ever been on, truthfully, and jyn instantly knows she's out of her element. she feels like a little kid again, following her father to work. she squints up at the big screen, the commander everyone here calls "ghost" frozen into frame. jyn looks down at the uniform she's wearing, the same exact one donned by their mystery woman. it's hard not to feel a certain solidarity with her, or just to wonder what was going through her mind at this exact moment.
jyn un-pauses the video just as someone walks in, and she flips around to great them. ] Is she the woman we heard in the communicator? She tried to save the world? [ what does that even mean? ]
» truth grew through like a bramble weed (OBSV DECK)
[ jyn arrived shortly after the music stopped, but she'd heard about that from everyone she'd encountered over the past few days. to someone who didn't go through it, it's hard not to think of it as silly. she'd tried not to smile, but a few people had gotten cross with her. it's merely difficult for her to see this place as evil when she'd only seen the good so far. the light in other's hearts as they sacrificed for one another. it's what she and her father had fought for. she leans forward until her forehead presses against the glass, hands clasped behind her back as she stares at the planet below. is this the world ghost tried to save?
after a while she leans back onto her heels, accidentally engaging the mag-locks again. she'll get the hang of all this fancy space tech someday. for now, she pulls out her mother's necklace from where it had been concealed in her jumpsuit, always fastened up to the highest point. she touches the crystal with reverence, her eyelids growing heavy with memory. ]
Perhaps we've got it all wrong. What if these people were just like us, once? [ she's thinking aloud, not actually concerned if anyone is close enough to hear her. she's referring to the original crew of reverie terminal. ] Lost, scared, alone. They deserved rescue just as much as we do.
» there was nothing hiding you from me (BODHI)
[ it had been natural, to claim the room next to his. they were the only evidence of rogue one aboard, after all, and teammates had to stick together. jyn found herself craving his presence at all hours, needing a dose of the familiar at steady intervals. it's what has her wrapping on the wall between their rooms, face vulnerable and young when she asks: ] Bodhi, are you awake?
[ it isn't too late yet, but it's far past dinner and sundown. she knows how to get into his room, but maybe this is safer somehow. it gives her time and saves her face until she can school her expression into something slightly more neutral. she's supposed to be strong for him, a leader. someone he can count on for all things. she would sorely hate to let him down. ]
The discovery on Deck One has me thinking... Isn't there a locked door on this deck?
(( feel free to wildcard me or plot with me over here! ))
Jul. 1st, 2018 at 7:57 PM
» WHO? Everyone
» WHEN? July 1 to July 8
» WHERE? Entire Station
» WHAT? 168 hours of being forced to listen to cheesy music on repeat…
» WARNINGS? the mundane and slightly ridiculous becoming terrible, cheesy pop music, forced sleep deprivation, anger, loss of control, emotions, potential for stabbing, hallucinations, mania, memory loss, confusion, seizures, depression.
( Read more... )
Jun. 11th, 2018 at 8:14 PM
» WHO? Team Door… that’s EVERYONE because you’re all automatically drafted now, congratulations
» WHEN? Forward dated to 15th June
» WHERE? The door with the porthole on Deck 2
» WHAT? Eight hours’ worth of beating up a door
» WARNINGS? None
Team Door have identified a likely-looking door to attack! This door, located on Deck 2, has a porthole through which some blinking lights can be seen. It’s the most likely-looking door to go for, so this is how things will unfold:
- Feel free to handwave that Apollo, Kaldur or Amos (or anyone else involved) has been in touch with your character to let them know that door shenanigans are about to go down
- With Amos’s space engineering expertise they manage to depressurise an area around the door, effectively creating a small airlock within a section of the corridor
- The general plan is to overwhelm the door, so that whoever is tackling it first uses whatever force they can to try to open it until they have to tap out from exhaustion, and then they get swapped out for the next person and so on and so forth
- It will then take characters some 8 hours of flinging themselves/their powers at the door. The exhaustion and weakness that comes with attempting to damage the station will increasingly hamper their progress
- There will be no visible progress in the first three hours but eventually cracks will start to appear and on the eighth hour the door will give
- Once the door gives way, the mods will let us know what magical things will be found on the other side... (edit: looks like this will be announced OOCly by the mods before the 15th)
Things of note:- Edit: explanation of the three sections that make up the corridor-airlock-door sequence of areas (with a handy image too):
- First section is the normal corridors, where people are resting up when they're getting the woozy feelings/getting their orange slices/getting into the suits. This is a normal station environment
- Then there is a second section - the ante room/airlock area where the pressure keeps on cycling to let people in and out so when you get in from the station corridor the pressure is the same
- And then the depressurized area with the door
- Characters can find 15 suits in or near assorted air locks in those areas of the station as is accessible to them at this time
- Characters can go in to the depressurised airlock in teams or in pairs, whatever works best for them
- The longer they keep attacking the door, the more quickly they grow exhausted and unable to access their powers/strength
- Exhaustion + space suits = not a great time for anyone involved
- Use this post to play out as much/as little as you need
Jun. 8th, 2018 at 1:12 PM
» WHO? The Roci Crew and whoever else wants in on this mess
» WHEN? after the gravity is back
» WHERE? A few different places
» WHAT? A few different prompts as well as a catch-all for any roci crew or related logs for the month of june
» WARNINGS? these are all just terrible people what do you want from me
( Come and judge or be judged. )
Jun. 1st, 2018 at 8:45 PM
» WHO? EVERYONE
» WHEN? JUNE 1 onward
» WHERE? ALL OVER THE STATION (literally)
» WHAT? Gravity is always on, until it isn't.
» WARNINGS? zero g, paralysis, the vacuum of space, possible asphyxiation, possible character death
( Read more... )
May. 24th, 2018 at 5:04 PM
» WHO? Ricki Tarr
» WHEN? Today
» WHERE? The hall, the bar, the fitness area.
» WHAT? A new arrival, poking his nose into things and making himself a menace.
» WARNINGS? Potentially a little light violence.
( 'I've been in double-double games before, believe me, Mr Smiley, they are a can of worms.' )