reveriemod (
reveriemod) wrote in
reverielogs2018-05-01 08:33 pm
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Entry tags:
- !mod-event,
- !open,
- alien: ellen ripley,
- angel sanctuary: sakuya kira,
- boyfriend to death: ren hana,
- breaking bad: jesse pinkman,
- danganronpa: hajime hinata,
- dc comics: kara zor el,
- dceu: diana prince,
- devil survivor: hibiki kuze,
- devilman crybaby: akira fudo,
- devilman crybaby: ryo asuka,
- digimon: erika mishima,
- doctor who: clara oswald,
- dragonball super: kale,
- harry potter: hermione granger,
- homestuck: dave strider,
- homestuck: terezi pyrope,
- lost girl: kenzi malikov,
- marvel comics: kamala khan,
- marvel comics: pietro maximoff,
- mash: hawkeye pierce,
- mcu: daisy johnson,
- mcu: frank castle,
- mcu: gamora,
- mcu: karen page,
- mcu: peter quill,
- mcu: steve rogers,
- mcu: wanda maximoff,
- metroid: samus aran,
- nier automata: 2b,
- nier automata: 9s,
- nier automata: a2,
- original: haruto saitou,
- original: katarina eranas,
- pacific rim: mako mori,
- pacific rim: raleigh becket,
- penny dreadful: vanessa ives,
- penumbra podcast: juno steel,
- persona: goro akechi,
- persona: haru okumura,
- persona: makoto niijima,
- persona: naoya toudou,
- persona: ren amamiya,
- persona: ryuji sakamoto,
- power rangers: zack taylor,
- raven cycle: joseph kavinsky,
- resident evil: lucas baker,
- shadowhunters: clary fray,
- shadowhunters: sebastian,
- star wars: ezra bridger,
- star wars: kylo ren,
- star wars: rey,
- stormlight archives: jasnah kholin,
- the expanse: alex kamal,
- the expanse: amos burton,
- the fall: mainframe ai,
- the fall: the butler,
- windstorm comics: apollo,
- wktd: jupiter,
- wktd: neptune,
- wktd: venus,
- xcu: erik lehnsherr,
- xcu: rogue,
- young justice: kaldurahm,
- young justice: wally west,
- zero escape: snake
( 0 0 1 » ENSEMBLE ) welcome to the inaugural log
» WHO? everyone
» WHEN? may 1 onward
» WHERE? all over the station
» WHAT? introductory log feat. waking up, exploration, meeting over food and noises in the walls
» WARNINGS? potential for body horror, psychological horror, hallucinations, physical injury

Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.
"We tried to save the world. I think— I think we did the opposite."
The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.
Welcome to your new home.

You've woken up — but where have you woken up? It may be time to explore your new home. Rifling through a crew quarter will make the room's terminal lock to the comms device you're carrying; the room becomes yours. That includes everything in it, from the additional jumpsuit to the two extra sets of underwear. In some quarters, you may find remnants of whoever was here before you: a book on the nightstand, a coffee mug still on the table, a lonely sock on the floor.
A look around the shared areas will reveal the bar, some of its bottles already open, the mess hall, observation deck and the gym area with its dirty pool. An even closer look around these areas might reveal basic first aid kits as well as basic tool kits and fire extinguishers. The kits are located near the fire extinguishers in compartments in the wall that are not immediately visible. Hopefully, nothing's on fire and no one needs first aid... but that tool kit might come in handy.
Every now and then, as you explore, you might find yourself standing before a door that is locked. Try as you might, you will not be able to get it open.
( OOC: What items characters find of those who were there before them is up to players, but please limit it to a single item that is mundane and somewhat useless in nature. )

Sooner or later, all characters will have to make their way to the mess hall if they want to eat. In the mess hall, here are a number of replicator-like devices that sometimes work and sometimes don't— but after a recent malfunction that some characters may have noticed, they seem to work just fine... or at least as well as ever: nothing is particularly palatable, but at least it's nourishment, right?
So why not sit down at a table, whether it's already occupied or not, and have a meal. Maybe use it as an opportunity to introduce yourself, or just to complain about what passes for coffee around here.
And if coffee isn't your preferred beverage, well. There's always the bar.

For some, it's been over a week on the station. For others, merely a day or two. For all, things are starting to change: maybe you were asleep or maybe you weren't, but surely the scream that reverberates through the station will startle you. Was it human? Whatever it was, it seems to be coming from the walls of the station. Banging, clanging, then more screams.
Are you going to chase the sounds? Hide away from them? Try to investigate?
If you follow the sound of screams through the station's corridors and halls, you might feel someone - or was it something? - grab you from behind and pull hard. But when you turn around or turn your head if you've fallen, there's nothing and no one there. If you investigate and perhaps put your ear to a wall to see if the noises really come from there, or bang on the wall, you might hear something other than screams and clanging. Strain your ears and you might hear nothing at all — or you might be able to make out a soft "help me". It's barely above a whisper. Did it sound familiar? If you try to take apart the wall, two things will happen: you'll feel uncharacteristically weak and lethargic all of the sudden, and you'll find nothing at all but wiring and more metal.
Whatever you do, you'll find that the noises stop after a while, with no discernible source other than "the walls". And then hours later, they'll start again. Stop again. Start again a day later— and then stop for good.

Hello Reverie Terminal Operators! Welcome to our inaugural event. We hope you'll enjoy it!
To help exploration and interaction with the station, we have put together ten (10) 'actions' that you can request. These actions range from very minor, such as receiving a small piece of information about the station, to major, which may be a more vital piece of information or something far less pleasant, and are completely opt-in. These actions can help get your character involved in the plot, jump into the plot and its mysteries, and have more of a personal prompt to jump off of if you so wish.
Please note if you would avoid particular kinds of consequences (for example, if you'd rather your character not be injured), and we'll try to accommodate that, but please be aware that heavy themes are in play and the actions may feature body horror, injury and hallucinations.
If you'd like to receive an action, please reply to this comment with the following:
In the future, actions such as these may be "bought" with bonus AC.

Please use content warning in your top-levels wherever necessary.
» WHEN? may 1 onward
» WHERE? all over the station
» WHAT? introductory log feat. waking up, exploration, meeting over food and noises in the walls
» WARNINGS? potential for body horror, psychological horror, hallucinations, physical injury

( 0 0 1 ) » WAKE UP
Were you asleep or were you unconscious? It doesn't matter: when you come to, there's an odd taste in your mouth and there's a low-level mechanical hum in the air. Your head hurts and you feel nauseous. You aren't anywhere you know: everything around you is metal, from the floor you lie on all the way to the ceiling. You are dressed in a jumpsuit you definitely weren't wearing before.
"We tried to save the world. I think— I think we did the opposite."
The message repeats on a loop. If you look for its source, you find a comms device on the floor next to you. The logo on its wallpaper says REVERIE TERMINAL. Upon closer inspection, you find the same logo on your jumpsuit.
Welcome to your new home.
( ♪ )

( 0 0 2 ) LOOK AROUND
You've woken up — but where have you woken up? It may be time to explore your new home. Rifling through a crew quarter will make the room's terminal lock to the comms device you're carrying; the room becomes yours. That includes everything in it, from the additional jumpsuit to the two extra sets of underwear. In some quarters, you may find remnants of whoever was here before you: a book on the nightstand, a coffee mug still on the table, a lonely sock on the floor.
A look around the shared areas will reveal the bar, some of its bottles already open, the mess hall, observation deck and the gym area with its dirty pool. An even closer look around these areas might reveal basic first aid kits as well as basic tool kits and fire extinguishers. The kits are located near the fire extinguishers in compartments in the wall that are not immediately visible. Hopefully, nothing's on fire and no one needs first aid... but that tool kit might come in handy.
Every now and then, as you explore, you might find yourself standing before a door that is locked. Try as you might, you will not be able to get it open.
( ♪ )
( OOC: What items characters find of those who were there before them is up to players, but please limit it to a single item that is mundane and somewhat useless in nature. )

( 0 0 3 ) HAVE A BITE
Sooner or later, all characters will have to make their way to the mess hall if they want to eat. In the mess hall, here are a number of replicator-like devices that sometimes work and sometimes don't— but after a recent malfunction that some characters may have noticed, they seem to work just fine... or at least as well as ever: nothing is particularly palatable, but at least it's nourishment, right?
So why not sit down at a table, whether it's already occupied or not, and have a meal. Maybe use it as an opportunity to introduce yourself, or just to complain about what passes for coffee around here.
And if coffee isn't your preferred beverage, well. There's always the bar.
( ♪ )

( 0 0 4 ) NOISES IN THE WALLS
For some, it's been over a week on the station. For others, merely a day or two. For all, things are starting to change: maybe you were asleep or maybe you weren't, but surely the scream that reverberates through the station will startle you. Was it human? Whatever it was, it seems to be coming from the walls of the station. Banging, clanging, then more screams.
Are you going to chase the sounds? Hide away from them? Try to investigate?
If you follow the sound of screams through the station's corridors and halls, you might feel someone - or was it something? - grab you from behind and pull hard. But when you turn around or turn your head if you've fallen, there's nothing and no one there. If you investigate and perhaps put your ear to a wall to see if the noises really come from there, or bang on the wall, you might hear something other than screams and clanging. Strain your ears and you might hear nothing at all — or you might be able to make out a soft "help me". It's barely above a whisper. Did it sound familiar? If you try to take apart the wall, two things will happen: you'll feel uncharacteristically weak and lethargic all of the sudden, and you'll find nothing at all but wiring and more metal.
Whatever you do, you'll find that the noises stop after a while, with no discernible source other than "the walls". And then hours later, they'll start again. Stop again. Start again a day later— and then stop for good.
( ♪ )

( O O C ) ACTIONS
Hello Reverie Terminal Operators! Welcome to our inaugural event. We hope you'll enjoy it!
To help exploration and interaction with the station, we have put together ten (10) 'actions' that you can request. These actions range from very minor, such as receiving a small piece of information about the station, to major, which may be a more vital piece of information or something far less pleasant, and are completely opt-in. These actions can help get your character involved in the plot, jump into the plot and its mysteries, and have more of a personal prompt to jump off of if you so wish.
Please note if you would avoid particular kinds of consequences (for example, if you'd rather your character not be injured), and we'll try to accommodate that, but please be aware that heavy themes are in play and the actions may feature body horror, injury and hallucinations.
If you'd like to receive an action, please reply to this comment with the following:
In the future, actions such as these may be "bought" with bonus AC.

peter quill ( mcu / guardians of the galaxy )
He's absolutely taken his gross beer with him, though. He's balancing his food tray in one hand and the drink in the other.
With that thought, he's unceremoniously dropping himself and a tray onto the nearest table, whether it's occupied or not, and is just giving a quiet, still somewhat heavily concerned, greeting. The food looks... well, whatever. He's just lifting some to his mouth when a peal of laughter rings out. He freezes, looking up at whoever is nearby, maybe even locking eyes until he realises that sort of laugh probably didn't come from whoever was nearby. ]
Did you hear that?
[ They won't hear it, because that's how sucky his life is. And there's the sound again, prompting him to turn around in his seat, squinting. At the point the laughter seems like it's leaving the room, but nobody is leaving.
Look, this isn't his first time being laughed at by a woman, but usually he can see them laughing at him. ]
004
Following the sounds is easy, as they sound nothing like the general hubbub of fellow stranded. Then he stops in the hallway, holding up his finger to his lips to whoever might be nearby and able to cause noise as he places an ear against the wall panelling. ]
I don't know about you, [ He's saying, gripping his makeshift bat tightly enough that his knuckles whiten. ] but I'm getting real tired of weird voices here.
[ But... he's pretty sure that was the word help.
God damn it. ]
wildcard.
004.
Voices, plural?
[She turns away from the wall she's been investigating, fingers pausing against the cold seams in the metal. The shriek that rattled her out of her half-sleep is the first voice she's heard, and she's immediately curious.
Only... that's when she hears it, the small plea for help, as though it's being whispered from just behind the paneling, and somehow right into her ear. If she still had a heartbeat, it would have skipped.]
... Well. [This has certainly gotten creepier.]
no subject
[ It's different than the voice he heard laughing, but it's not like he can't rule it out. ]
Who's laughing now, stupid voice? [ Is what he's muttering before coming over to stand next to the same wall she's at, getting his ear right close to the metal before scowling again. ] There's gotta be a radio behind it. Something to freak us all out.
no subject
[She furrows her brow, concentrating, but the voice doesn't come again. Could it be a speaker? It doesn't sound tinny or static. It's more like an echo to her ear, reverberating from a distance.]
... I think whoever it is needs our help.
[As opposed to attempting to scare the passengers, she means. That's all the information she has so far, but it's enough of a working theory to set her into motion. Her eyes flick up and down the corridor, as though she's looking for something specific.]
no subject
[ Don't ask why the captain of the Guardians of the Galaxy doesn't work for free. ]
Besides, I don't see a way into the wall, unless you want to just bust it open.
[ ... ]
Which is a bad idea, by the way.
no subject
I wasn't going to bust anything. Just... carefully take it apart.
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003
Her brow creases slightly and she shakes her head a little, looking around briefly before her brown eyes settle back on his face. )
Sorry? Hear what...?
( Unless he's referring to the gentle buzz of conversation around them, she hasn't heard anything at all...)
no subject
Except that nobody had done any of those things. ]
Nothing? No... laughing ladies? None?
no subject
No one was laughing...
( That reminds her so much of third year when Harry kept hearing the screaming of his mother in the face of the dementors, but she and Ron couldn't hear it. The concern morphs into something more sympathetic. )
...are you all right?
no subject
[ That's a pretty clear lie, but he's not all about this sudden concern. ]
You think I'm crazy, huh. [ Not a question, a statement, regardless of whether or not she actually thinks it, he's acting pretty crazy. He's sighing. ] Well, maybe sometimes, but not right now.
no subject
Just because I can't hear it doesn't make it any less real to you. I don't think you're crazy. After everything I've been through? It would take a lot for me to think someone was crazy.
( She pauses and wets her lips before pursing them thoughtfully together briefly. )
Does that happen a lot? Or just since coming here?
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wildcard - hope u don't mind, let me know if you need me to edit!
when peter comes back to his room from lunch one day, a large, menacing man with mostly-healed bruises over his face and a bandage wrapped tightly across the palm of his right hand is sitting backward on the chair at the man's desk. his eyes narrow when peter walks in but he'll wait until he's noticed to catch his gaze and offer up a dangerous smile. ]
Enjoy your meal? [ his voice is gruff and soft, but there's something boiling just under the surface, like a serpent ready to strike. ]
it's good!
With that thought, he's not exactly in his prime here. Blaster-less, jacket-less, Guardians-less, he doesn't strike up a picture of cool and/or threatening. He's kind of tired too, so when he does look up, it's with complete annoyed exhaustion. Is there something on his fa—ah, he's being talked to. ]
Uh... [ That kind of smile... that moment when this guy reminds him of Gamora. ] Nope. Not even a little.
[ At least he's being honest. ]
👌
Yeah, I'm not a fan either. [ the guy's nonreaction is starting to get to him, but he holds it together on the outside. ] You know the girl who lives here? Kat? [ your roommate. it's not a trick question - yet ]
no subject
He's more of a resourceful person, for... all that it means. It's a real low bar to be a strategist in the Guardians. ]
Lives here? Is that what we're calling it now? [ His tone is derisive, like he's very much against the idea of settling down here. ] Yeah, she's, uh—wait. I get it now.
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003
It sucked. However, when he speaks to her, she actually looks at him. Her attention is captured now. ]
I've been hearing things all day, bucko. Some biatch was whispering crap about me earlier, as if I wasn't aware that these space suits make me look like a sad, grey sausage.
no subject
Bi... [ Did she just say biatch. ] Oh, no. You don't look like a sad, grey sausage.
[ ...anyway. ] Did you see this... incredibly rude biatch?
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Invisibility cloak? Those are a thing on Earth now?
[ Priorities, Quill... except those are very clearly the priorities. ]
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003
I didn't hear anything.
no subject
[ ...nothing, not even a reaction from whoever might have been laughing. ]
Not you, by the way. [ A similarly pointed whisper: ] I'm, uh. Trying to get their attention.
no subject
( as peter looks around so does vanessa, trying to find the person that he may be looking for. but there's nothing, not that she can immediately notice )
I'm not certain that they're here.
( in this room at least )
no subject
[ He'll certainly try to take his own advice, at least. After a moment it seems like he's content to lapse into silence, even though that silence may be punctuated with "this guy is pretty clearly crazy." And then he opens his mouth, accompanied by holding out a hand. ]
I'm Quill, by the way. Star-Lord, if you'd prefer that.
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004
Ren's just peeking out in interest when he sees Quill, eyes dropping to the bat in his hands.
A lot of the people here really were the hero type, huh? ]
You don't actually think there's someone in the walls... [ Though, with a moment's hesitation, he realizes how stupid that sounded, given he'd been stuck in a door earlier. ] Nevermind, I take that back. It wouldn't surprise me...
no subject
'Dunno. But I'm betting there's something there, maybe even a radio broadcast. To mess with us. I want to see if there's anything we could use.
[ He says "we" but he means "Rocket" and since Rocket isn't here, he means someone else sorta-smart with machines. Sorta, because even when Rocket isn't here Peter doesn't want to praise him. ]