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reverielogs2018-07-01 07:57 pm
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Entry tags:
- !mod-event,
- !open,
- altered carbon: takeshi kovacs,
- angel sanctuary: sakuya kira,
- belgariad/malloreon: garion irongrip,
- castlevania: adrian ţepeş,
- danganronpa: gundam tanaka,
- dark angel: max guevara,
- dbh: connor,
- dceu: diana prince,
- devilman crybaby: akira fudo,
- devilman crybaby: ryo asuka,
- homestuck: dave strider,
- homestuck: terezi pyrope,
- kingdom hearts: aqua,
- marvel comics: kamala khan,
- mcu: daisy johnson,
- mcu: elektra natchios,
- mcu: steve rogers,
- mcu: wanda maximoff,
- original: haruto saitou,
- penny dreadful: vanessa ives,
- persona: haru okumura,
- persona: jun kurosu,
- persona: minato arisato,
- persona: ren amamiya,
- persona: yusuke kitagawa,
- star wars: bodhi rook,
- star wars: revan,
- stormlight archives: jasnah kholin,
- the expanse: josephus miller,
- the expanse: prax meng,
- the fall: arid,
- the last ship: mike slattery,
- tinker tailor soldier spy: ricki tarr,
- wildstorm comics: midnighter,
- wktd: jupiter,
- wktd: venus,
- xcu: erik lehnsherr,
- xcu: hank mccoy,
- xcu: raven darkholme,
- xcu: rogue
( 003 » ENSEMBLE ) party time.
» WHO? Everyone
» WHEN? July 1 to July 8
» WHERE? Entire Station
» WHAT? 168 hours of being forced to listen to cheesy music on repeat…
» WARNINGS? the mundane and slightly ridiculous becoming terrible, cheesy pop music, forced sleep deprivation, anger, loss of control, emotions, potential for stabbing, hallucinations, mania, memory loss, confusion, seizures, depression.

It starts in the mess hall and it starts slowly. At first, it can barely be heard over the conversations that are happening but as the volume increases, it becomes apparent that music is playing. Not just any music: characters from Earth will recognise these pop hits from the 70s, 80s and 90s. They’re the kind of hits one might find on a Spotify playlist titled “Top 100 Cheesy Hits” or “Songs To Sing To In The Shower”. Power ballads. Boy bands. Girl bands. Woodstock.
Soon, the music can be heard all across the station, blasting from every speaker, audible in every room. Characters who were asleep in their quarters will be woken by the music’s volume, characters under the shower might want to start singing along (but remember, the walls might just be thin enough for the neighbours to hear) and if characters clear some chairs, there’s enough space in the bar for an impromptu dance floor.
Some characters have been working on improving the replicators, too, so while the alcohol supplies at the bar are dwindling and all but gone, the replicators are now capable of making something that’s palatable, even if it’s not quite up to scratch.
What’s the harm in having some fun? It’s just a little music, right?

It’s just a little music, right? And it is — but it just won’t seem to stop. The first few hours may have been entertaining, at least for those who did not get woken up by the sound of decades (centuries, even) in the past, but the music keeps going long past the point of entertainment.
After two hours, the songs start repeating. After six hours, they’re still playing. After twelve? Still playing. Twenty-four? Still playing.
Sleep becomes all but impossible as the music keeps playing loudly in every room and every corridor of the station. Attempts to shut it down prove unsuccessful.
Forty-eight hours later, the music is still playing.
Characters will begin to suffer the effects of sleep deprivation, in addition to the general irritation that might come from hearing the same two hours worth of cheesy pop songs on a loop: headaches, exhaustion, tremors, irritability and confusion to begin with, followed by lapses in memory, muscle aches, malaise, violent behaviour, hallucinations or mania as cognitive effects set in, possibly also seizures and depression.
And still, the music keeps playing.

The music and the sleep deprivation it causes are the reason for many of the symptoms people are feeling, but something is happening that goes even beyond the music, beyond the lack of sleep: something has changed about the food replicators.
The food is slowly getting better, for one, thanks to a group of individuals who’ve been working on improving them. Beyond that, however, imperceptible, the composition of the food comes with something extra -- namely heightened emotions. Whatever causes it, it’s in the water, too.
Those who are already angry feel angrier and have a harder time controlling that anger. Those who are already sad feel sadder and have a harder time not bursting into tears. Those who are already apathetic feel more apathetic and have a harder time prompting themselves to so much as move. The effect holds for all emotions, heightening them, making them harder to control or counteract. Impulses become action far more quickly than usual. Irritation at the music may become anger at the person singing along under their breath and that, in turn, may lead to someone getting stabbed with a plastic fork.
It’s nearly impossible to keep a cool head, though some people seem more affected than others.
OOC: This part of the plot is completely opt-in. Whatever characters are feeling will be heightened and strengthened and their impulse control lowered. Make sure to get ooc permission for any stabby action of comparable deeds, and keep in mind that non-con is prohibited in game.

After 168 hours, the music stops. Whatever was in the water and the food is gone again, meaning characters may never know it was there in the first place. After all, some of the effects of it could have been down to the sleep deprivation as well…
Still, there’s something off about the whole thing. It might seem like someone is watching them. Toying with them. But surely that’s just paranoia, right?
In the aftermath of sleep deprivation and poor impulse control, characters might want to get some sleep or try to mend those relationships that were damaged by careless words or people getting creative with the cutlery.
Please remember to put warnings in subject lines if so required.

» WHEN? July 1 to July 8
» WHERE? Entire Station
» WHAT? 168 hours of being forced to listen to cheesy music on repeat…
» WARNINGS? the mundane and slightly ridiculous becoming terrible, cheesy pop music, forced sleep deprivation, anger, loss of control, emotions, potential for stabbing, hallucinations, mania, memory loss, confusion, seizures, depression.

0 0 1 » LET’S GET THIS PARTY STARTED
It starts in the mess hall and it starts slowly. At first, it can barely be heard over the conversations that are happening but as the volume increases, it becomes apparent that music is playing. Not just any music: characters from Earth will recognise these pop hits from the 70s, 80s and 90s. They’re the kind of hits one might find on a Spotify playlist titled “Top 100 Cheesy Hits” or “Songs To Sing To In The Shower”. Power ballads. Boy bands. Girl bands. Woodstock.
Soon, the music can be heard all across the station, blasting from every speaker, audible in every room. Characters who were asleep in their quarters will be woken by the music’s volume, characters under the shower might want to start singing along (but remember, the walls might just be thin enough for the neighbours to hear) and if characters clear some chairs, there’s enough space in the bar for an impromptu dance floor.
Some characters have been working on improving the replicators, too, so while the alcohol supplies at the bar are dwindling and all but gone, the replicators are now capable of making something that’s palatable, even if it’s not quite up to scratch.
What’s the harm in having some fun? It’s just a little music, right?
( ♪ )

0 0 2 » I WANT OFF THIS RIDE
It’s just a little music, right? And it is — but it just won’t seem to stop. The first few hours may have been entertaining, at least for those who did not get woken up by the sound of decades (centuries, even) in the past, but the music keeps going long past the point of entertainment.
After two hours, the songs start repeating. After six hours, they’re still playing. After twelve? Still playing. Twenty-four? Still playing.
Sleep becomes all but impossible as the music keeps playing loudly in every room and every corridor of the station. Attempts to shut it down prove unsuccessful.
Forty-eight hours later, the music is still playing.
Characters will begin to suffer the effects of sleep deprivation, in addition to the general irritation that might come from hearing the same two hours worth of cheesy pop songs on a loop: headaches, exhaustion, tremors, irritability and confusion to begin with, followed by lapses in memory, muscle aches, malaise, violent behaviour, hallucinations or mania as cognitive effects set in, possibly also seizures and depression.
And still, the music keeps playing.
( ♪ )

0 0 3 » THERE’S SOMETHING IN THE WATER
The music and the sleep deprivation it causes are the reason for many of the symptoms people are feeling, but something is happening that goes even beyond the music, beyond the lack of sleep: something has changed about the food replicators.
The food is slowly getting better, for one, thanks to a group of individuals who’ve been working on improving them. Beyond that, however, imperceptible, the composition of the food comes with something extra -- namely heightened emotions. Whatever causes it, it’s in the water, too.
Those who are already angry feel angrier and have a harder time controlling that anger. Those who are already sad feel sadder and have a harder time not bursting into tears. Those who are already apathetic feel more apathetic and have a harder time prompting themselves to so much as move. The effect holds for all emotions, heightening them, making them harder to control or counteract. Impulses become action far more quickly than usual. Irritation at the music may become anger at the person singing along under their breath and that, in turn, may lead to someone getting stabbed with a plastic fork.
It’s nearly impossible to keep a cool head, though some people seem more affected than others.
OOC: This part of the plot is completely opt-in. Whatever characters are feeling will be heightened and strengthened and their impulse control lowered. Make sure to get ooc permission for any stabby action of comparable deeds, and keep in mind that non-con is prohibited in game.
( ♪ )

0 0 4 » AFTERMATH
After 168 hours, the music stops. Whatever was in the water and the food is gone again, meaning characters may never know it was there in the first place. After all, some of the effects of it could have been down to the sleep deprivation as well…
Still, there’s something off about the whole thing. It might seem like someone is watching them. Toying with them. But surely that’s just paranoia, right?
In the aftermath of sleep deprivation and poor impulse control, characters might want to get some sleep or try to mend those relationships that were damaged by careless words or people getting creative with the cutlery.
( ♪ )

Adrian "Alucard" Ţepeş | OTA
[It was the most peculiar thing, to have the music suddenly be playing throughout the station's speakers. Some of it reminds him, vaguely, of the music that Minato had shared with him, for better or for worse. He'd almost rather be doing that than listening to whatever's playing, honestly. It felt more personal with Minato.
While it does concern him that music started playing out of no where, it is a little hard to ignore the arrangement in the bar: he isn't sure who started it, but he does watch with a bit of distant fondness how people are dancing with each other, or simply because.
It's silly, and freeing.
Alucard makes no effort to join, but he does watch from a distance.]
❧ iii. monster mash
[It isn't the lack of sleep that claws into him. Oh, no no. He can actually tolerate that now with the help he's received and the healing he's had done on his person.
It's something else. There just must be something else. Logically, he can see that, the lack of impulses he has, but his mind is clouded, irrational, and the thought is gone as quickly as it has come.
So whether it be in any particular room, any particular place, Alucard notices you, and he snarls, baring his fangs.]
What.
[It is an aggressive approach. How is your impulse control?]
❧ iv. take me to church
[Seven days of this madness.
A terrible thing, wasn't it? It seemed to start out so innocently, odd music playing with people dancing. It is a rarity to see people enjoy themselves, and it warmed something within him. Yet, it turned all so quickly, it seemed.
And Alucard is far too ashamed to accept what he'd done.
Like many, there is exhaustion in his eyes as he moves through the halls, looking close like a ghost of himself. Should he encounter you in the hallway, he makes no effort to initiate conversation.
No, he looks lock himself into his room for now.]
❧ v. wildcard;
[Please let me know if you want a custom starter, or feel free to do your own!]
hall om mig | closed to connor
But he hasn't forgotten. That.
Somehow now, more than ever, he can't block the imagery in his mind. Connor testing the blood, then offering his fingers. It was practical, practical, nothing more, and yet didn't Alucard relish sucking them clean? And wouldn't he do so much more--
He has no business thinking of it. Any of it. No one owes him anything. Alucard has resisted everything, every temptation, every shred of desire in his body because his duty needs him more than anything he could ever hope or want. He can't afford it, he can't do that to anyone, can't can't can't...
So he does his best to drive the memory out of his mind. Why is it so much harder to do for the past few days?
Think practically. Clearly. This is a scientific test for a meal. Nothing more.
So he has called Connor up to the clinic, to test the next batch of blood for him. The door is open for the android, a silent invitation.]
I appreciate you coming by.
[Civil. Polite. Nothing else.]
If you don't mind testing this for me?
cw: drugs!
His gaze came to a stop on the the glass of blood before looking back at Alucard with a small smile.] Of course.
Music like this isn't common, is it? [He hadn't seen any previous mentions of this sort of thing, but that didn't mean it hadn't happened before.
Like before, he dipped two fingers into the thick blood and brought them to his mouth to lick.] It's clear of any pathogens or disease.
But... [His LED flickered blue and then yellow as he was able to match a few odd chemicals to those in his internal database and unable to match a few.] The sample contains... benzodiasepine, gabapentin, amphetamine, and two unknown chemical substances. Each is present in small quantities, but I'm unsure what the affect of all of these taken together would be.
This may not be suitable for consumption, Alucard.
no subject
No. This is a completely new experience. I suppose it's relatively safer than the gravity breaking.
[Alucard doesn't even consider the idea that he's already been compromised, his eyes watching carefully as Connor dips his fingers into the blood. Most might be disgusted by how he tests the liquid, tongue to crimson, but it sends a thrill into him instead.
He watches the blood trickle down the android's hand, then gazes back to him.
Instead of answering, Alucard follows his compulsion. He wants so much, and how cruel had it been that he's shoved all of that away in his mind before? He doesn't think about the consequences, he's heard Connor but he doesn't let it stop him.
Instead, he's approaching closely, reaching out to drag his knuckles down Connor's cheekbone before gripping his chin.]
It won't kill me.
[A feeble excuse.
The ridiculous barking from the speakers rings in his ears, and Alucard leans in to kiss Connor, to taste for the blood that was just on his tongue.]
no subject
[Opening his mouth to confirm or deny the statement, he hesitated, at first, genuinely uncertain about the answer and then a little confused as to what Alucard was doing. He didn't react, remaining still and waiting with subdued curiosity.]
I'm uncer-
[He goes silent as Alucard closes the distance between them. As his programming worked overtime to catch up to what was happening, his immediate thoughts were still focused on the blood, so he parted his lips for the dhampir. Like a switch, his programming suddenly started responding to the kiss, returning it and leaning into Alucard's touch, but always seeming to follow his lead. Pliable and agreeable.]
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cw: nsfw here on out p. sure
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i
Are you not going to join them either?
no subject
In return, he bows his head politely.]
I've no real intention. Anything I would know how to dance is not terribly appropriate for this brand of music.
But I am content to watch them.
You have no wish to join the others?
no subject
I can't dance, no matter what the music. But... watching is nice.
[ After a brief pause, he bows slightly. ] I should introduce myself. We've actually spoken before. My name is Hideki; I go by "tokumei" online.
no subject
[Ah. He does know that name. Alucard pauses, then says gently:] I was short with you before, Hideki. I have had a troubled time, but it does not excuse how I treated you.
I appreciate you remaining civil with me, regardless of that.
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iii
Nothin'.
[That's it. That is 'what'. Maybe he was just tired but god he had not felt this empty in some years. It was like... what he was before Alexiel, really. An angel, going through the motions of 'living' and achieving for no reason other than that he didn't feel like sitting still and doing absolutely nothing.]
You're lookin' like a big bad wolf there, Goldilocks, and I think I'm mixing up my fairy tales.
no subject
But there is little to no restraint here.
Alucard quickly approaches, like an impending storm.]
Do not toy with me.
[It's said, like an accusation.]
no subject
I'm not toying with you. Not yet, anyway. I think you could use a little 'toying with', though.
[It's like the kind of thing that he would usually say, but it didn't have quite as much of the joy that he usually took in playing with Alucard.]
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[With more of his strength back, Alucard is reaching for Kira's shoulder, to try to shove him up against the closest wall.
Alucard tilts his head, revealing the mark left on him by Lucifer's kiss.]
You did this. Tell me what it is.
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1/2
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cw: nsfw from here on out
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i
it hadn't stopped others from enjoying it, even from dancing. there's a fond sort of smile as she watches, leaning in to whisper )
You're not joining them?
no subject
The dances I know would not match such a music style, I do not think.
I could not imagine a waltz to... whatever this is.
[It's Beat It, for the record.]
no subject
( it's actually surprisingly comforting talking to someone who also finds this strange. whilst vanessa doesn't usually let it make her feel out of sorts there are certainly far more people who seem familiar with the music than those that don't )
I'm curious as to how many are unfamiliar with this music.
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However... if say, perhaps, the station is willing to form a piano, I would play for us.
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iii
I did not say anything.
no subject
It doesn't bother him, but he's already in a foul mood. Alucard takes in a deep breath, then exhales through his nose.]
You stare.
What is it you want?
no subject
You bared your canines at me in an organic signal of aggression. I was waiting to see if you would follow through with the threat.
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wrap? at least they know each other now ^_^;
i. because i can't quit u
Catchy.
[It's Tubthumping by Chumbawamba.]
Do you dance?
never let me go
The question earns an amused snort.]
I dance at balls and galas. This, I am afraid, I am far less familiar with. It reminds me of folk dances. Those, I do not know.
no subject
Most people don't know how to dance to songs like this. They just make it up as they go along.
no subject
[Alucard stands up and smiles a bit crookedly.]
Show me, then. How you would dance.
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