reveriemod (
reveriemod) wrote in
reverielogs2018-07-01 07:57 pm
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Entry tags:
- !mod-event,
- !open,
- altered carbon: takeshi kovacs,
- angel sanctuary: sakuya kira,
- belgariad/malloreon: garion irongrip,
- castlevania: adrian ţepeş,
- danganronpa: gundam tanaka,
- dark angel: max guevara,
- dbh: connor,
- dceu: diana prince,
- devilman crybaby: akira fudo,
- devilman crybaby: ryo asuka,
- homestuck: dave strider,
- homestuck: terezi pyrope,
- kingdom hearts: aqua,
- marvel comics: kamala khan,
- mcu: daisy johnson,
- mcu: elektra natchios,
- mcu: steve rogers,
- mcu: wanda maximoff,
- original: haruto saitou,
- penny dreadful: vanessa ives,
- persona: haru okumura,
- persona: jun kurosu,
- persona: minato arisato,
- persona: ren amamiya,
- persona: yusuke kitagawa,
- star wars: bodhi rook,
- star wars: revan,
- stormlight archives: jasnah kholin,
- the expanse: josephus miller,
- the expanse: prax meng,
- the fall: arid,
- the last ship: mike slattery,
- tinker tailor soldier spy: ricki tarr,
- wildstorm comics: midnighter,
- wktd: jupiter,
- wktd: venus,
- xcu: erik lehnsherr,
- xcu: hank mccoy,
- xcu: raven darkholme,
- xcu: rogue
( 003 » ENSEMBLE ) party time.
» WHO? Everyone
» WHEN? July 1 to July 8
» WHERE? Entire Station
» WHAT? 168 hours of being forced to listen to cheesy music on repeat…
» WARNINGS? the mundane and slightly ridiculous becoming terrible, cheesy pop music, forced sleep deprivation, anger, loss of control, emotions, potential for stabbing, hallucinations, mania, memory loss, confusion, seizures, depression.

It starts in the mess hall and it starts slowly. At first, it can barely be heard over the conversations that are happening but as the volume increases, it becomes apparent that music is playing. Not just any music: characters from Earth will recognise these pop hits from the 70s, 80s and 90s. They’re the kind of hits one might find on a Spotify playlist titled “Top 100 Cheesy Hits” or “Songs To Sing To In The Shower”. Power ballads. Boy bands. Girl bands. Woodstock.
Soon, the music can be heard all across the station, blasting from every speaker, audible in every room. Characters who were asleep in their quarters will be woken by the music’s volume, characters under the shower might want to start singing along (but remember, the walls might just be thin enough for the neighbours to hear) and if characters clear some chairs, there’s enough space in the bar for an impromptu dance floor.
Some characters have been working on improving the replicators, too, so while the alcohol supplies at the bar are dwindling and all but gone, the replicators are now capable of making something that’s palatable, even if it’s not quite up to scratch.
What’s the harm in having some fun? It’s just a little music, right?

It’s just a little music, right? And it is — but it just won’t seem to stop. The first few hours may have been entertaining, at least for those who did not get woken up by the sound of decades (centuries, even) in the past, but the music keeps going long past the point of entertainment.
After two hours, the songs start repeating. After six hours, they’re still playing. After twelve? Still playing. Twenty-four? Still playing.
Sleep becomes all but impossible as the music keeps playing loudly in every room and every corridor of the station. Attempts to shut it down prove unsuccessful.
Forty-eight hours later, the music is still playing.
Characters will begin to suffer the effects of sleep deprivation, in addition to the general irritation that might come from hearing the same two hours worth of cheesy pop songs on a loop: headaches, exhaustion, tremors, irritability and confusion to begin with, followed by lapses in memory, muscle aches, malaise, violent behaviour, hallucinations or mania as cognitive effects set in, possibly also seizures and depression.
And still, the music keeps playing.

The music and the sleep deprivation it causes are the reason for many of the symptoms people are feeling, but something is happening that goes even beyond the music, beyond the lack of sleep: something has changed about the food replicators.
The food is slowly getting better, for one, thanks to a group of individuals who’ve been working on improving them. Beyond that, however, imperceptible, the composition of the food comes with something extra -- namely heightened emotions. Whatever causes it, it’s in the water, too.
Those who are already angry feel angrier and have a harder time controlling that anger. Those who are already sad feel sadder and have a harder time not bursting into tears. Those who are already apathetic feel more apathetic and have a harder time prompting themselves to so much as move. The effect holds for all emotions, heightening them, making them harder to control or counteract. Impulses become action far more quickly than usual. Irritation at the music may become anger at the person singing along under their breath and that, in turn, may lead to someone getting stabbed with a plastic fork.
It’s nearly impossible to keep a cool head, though some people seem more affected than others.
OOC: This part of the plot is completely opt-in. Whatever characters are feeling will be heightened and strengthened and their impulse control lowered. Make sure to get ooc permission for any stabby action of comparable deeds, and keep in mind that non-con is prohibited in game.

After 168 hours, the music stops. Whatever was in the water and the food is gone again, meaning characters may never know it was there in the first place. After all, some of the effects of it could have been down to the sleep deprivation as well…
Still, there’s something off about the whole thing. It might seem like someone is watching them. Toying with them. But surely that’s just paranoia, right?
In the aftermath of sleep deprivation and poor impulse control, characters might want to get some sleep or try to mend those relationships that were damaged by careless words or people getting creative with the cutlery.
Please remember to put warnings in subject lines if so required.

» WHEN? July 1 to July 8
» WHERE? Entire Station
» WHAT? 168 hours of being forced to listen to cheesy music on repeat…
» WARNINGS? the mundane and slightly ridiculous becoming terrible, cheesy pop music, forced sleep deprivation, anger, loss of control, emotions, potential for stabbing, hallucinations, mania, memory loss, confusion, seizures, depression.

0 0 1 » LET’S GET THIS PARTY STARTED
It starts in the mess hall and it starts slowly. At first, it can barely be heard over the conversations that are happening but as the volume increases, it becomes apparent that music is playing. Not just any music: characters from Earth will recognise these pop hits from the 70s, 80s and 90s. They’re the kind of hits one might find on a Spotify playlist titled “Top 100 Cheesy Hits” or “Songs To Sing To In The Shower”. Power ballads. Boy bands. Girl bands. Woodstock.
Soon, the music can be heard all across the station, blasting from every speaker, audible in every room. Characters who were asleep in their quarters will be woken by the music’s volume, characters under the shower might want to start singing along (but remember, the walls might just be thin enough for the neighbours to hear) and if characters clear some chairs, there’s enough space in the bar for an impromptu dance floor.
Some characters have been working on improving the replicators, too, so while the alcohol supplies at the bar are dwindling and all but gone, the replicators are now capable of making something that’s palatable, even if it’s not quite up to scratch.
What’s the harm in having some fun? It’s just a little music, right?
( ♪ )

0 0 2 » I WANT OFF THIS RIDE
It’s just a little music, right? And it is — but it just won’t seem to stop. The first few hours may have been entertaining, at least for those who did not get woken up by the sound of decades (centuries, even) in the past, but the music keeps going long past the point of entertainment.
After two hours, the songs start repeating. After six hours, they’re still playing. After twelve? Still playing. Twenty-four? Still playing.
Sleep becomes all but impossible as the music keeps playing loudly in every room and every corridor of the station. Attempts to shut it down prove unsuccessful.
Forty-eight hours later, the music is still playing.
Characters will begin to suffer the effects of sleep deprivation, in addition to the general irritation that might come from hearing the same two hours worth of cheesy pop songs on a loop: headaches, exhaustion, tremors, irritability and confusion to begin with, followed by lapses in memory, muscle aches, malaise, violent behaviour, hallucinations or mania as cognitive effects set in, possibly also seizures and depression.
And still, the music keeps playing.
( ♪ )

0 0 3 » THERE’S SOMETHING IN THE WATER
The music and the sleep deprivation it causes are the reason for many of the symptoms people are feeling, but something is happening that goes even beyond the music, beyond the lack of sleep: something has changed about the food replicators.
The food is slowly getting better, for one, thanks to a group of individuals who’ve been working on improving them. Beyond that, however, imperceptible, the composition of the food comes with something extra -- namely heightened emotions. Whatever causes it, it’s in the water, too.
Those who are already angry feel angrier and have a harder time controlling that anger. Those who are already sad feel sadder and have a harder time not bursting into tears. Those who are already apathetic feel more apathetic and have a harder time prompting themselves to so much as move. The effect holds for all emotions, heightening them, making them harder to control or counteract. Impulses become action far more quickly than usual. Irritation at the music may become anger at the person singing along under their breath and that, in turn, may lead to someone getting stabbed with a plastic fork.
It’s nearly impossible to keep a cool head, though some people seem more affected than others.
OOC: This part of the plot is completely opt-in. Whatever characters are feeling will be heightened and strengthened and their impulse control lowered. Make sure to get ooc permission for any stabby action of comparable deeds, and keep in mind that non-con is prohibited in game.
( ♪ )

0 0 4 » AFTERMATH
After 168 hours, the music stops. Whatever was in the water and the food is gone again, meaning characters may never know it was there in the first place. After all, some of the effects of it could have been down to the sleep deprivation as well…
Still, there’s something off about the whole thing. It might seem like someone is watching them. Toying with them. But surely that’s just paranoia, right?
In the aftermath of sleep deprivation and poor impulse control, characters might want to get some sleep or try to mend those relationships that were damaged by careless words or people getting creative with the cutlery.
( ♪ )

no subject
[They were just getting started after all, and Daisy wasn’t about to back down from this fight. Even if she was the one to start it. She wasn’t above going for cheap blows either, which is exactly what she’s attempting to do by kneeing him in the groin. Anything to get him to back away just enough so she wasn’t pinned against the wall.]
no subject
he keeps his back to her, milking the blow the tiniest bit because he's actually a little curious as to what she's going to do. if anything, she's going to have to come closer and if she gets within his reach, he's going to let her know why that's a bad fucking idea. ]
no subject
She doesn't even think twice about trying to kick him as hard as she can in the ribs.]
no subject
I would advise you to step back and apologize.
[ because that would work. ]
Maybe I'll forgive you.
no subject
[Daisy didn't know when to shut up either. Call it a fault. She's about to counter strike him having her by the leg, but then he's got her by the throat.
Well that's just rude. How is she supposed to be sarcastic when she can't talk? Daisy brings a hand up, stupidly gasping for air that she really can't receive right now because of how tight his hand is on her throat, and attempts to pull his fingers back away from her neck.]
no subject
[ he's stronger than you are, daisy, though he does admire your spunk. he's just having a really bad day and you happened to be in the way and it's nothing personal.
okay, it's personal. he's not squeezing as hard as he could be but oh, it's hard to resist that temptation.
instead, he squeezes harder for a second longer before he lets her go and steps back. ]
What's your next step, little girl?
[ come on, walking away would be too easy. ]
no subject
Eye for an eye, right?]
no subject
instead of blocking, he just twirls out of the way, hoping that maybe she'll slam her damn hand into the wall and break it.
if not, maybe he can break the fucking thing for her like the kind, generous, giving man that he is.
he even grabs her shoulder and tries to add his strength to her forward momentum towards the fucking wall. )
no subject
no subject
he's either going to have to knock her the fuck out or tie her up and leave her here and since he doesn't have any ties...)
no subject
Daisy was ready and expecting for him to react quickly, so she's quick to block his hand that came swinging at her. Instead she grabs hold of his wrist in an attempt to pull close enough to have a better grip of his arm to try and throw him over her shoulder.]
no subject
Do you want me to kill you?
( probably not and despite the anger raging through him, he doesn't want to do that either. it would only get him spaced and fucking dying on this fucking station if he doesn't have to.
so no, he doesn't go for a kill. instead, he makes to grab for her hair and then slams his head forward against hers. he's already fragged enough so it's not going to cause any issue if he does more damage. )
no subject
[She's been close to death before, and maybe that would scare some people away from ever being that close to it again. Not so much with her. She's reaching back to try and grab hold of his hand that has a tight grip on her hair, but doesn't have enough time to get him to release before she's seeing stars. Immediately aware that her nose is broken the pain is strong enough that her knees buckle, but if he's still holding onto her hair she's not going anywhere.]
no subject
so, he just lets her go, allowing her to crumple into a heap on the ground. )
Are you going to stay down now?
( does he have to break something else? fingers are usually pretty bendable and he's down to play 'name kovacs' good qualities one by one' and then breaking a finger each time he does. )
no subject
Yeah. Not going to happen. Instead Daisy brings her leg in closer to her body before kicking him as hard as she can, aiming for his shin.]
no subject
he keeps himself out of her reach, watching her bleed on the floor. he crosses his arms and, while he knows walking away would just be the best thing, he just can't leave yet to see if she's going to try and stand back up or maybe she's going to try and hurt him with the power of her mind. )
no subject
Sorry. Am I boring you?
no subject
( does he look bothered? he's not bothered at all. he's fine. )
I just wonder how much longer you're going to do this. I'm trying not to kill you and you're making it very hard.
( his tone is chiding and condescending. )
Walk away.
no subject
Can't do that.
[He may be quite a bit taller than her, but that's nothing new for her. Which is why she doesn't struggle when throwing a roundhouse kick his way, aiming for his neck.]
no subject
kovacs throws a hand up to block the brunt of the kick and then throws a jab right at her face, putting every single ounce of strength behind it. her nose is already broken so if his fist finds it mark, it's going to break her face even more. )
no subject
no subject
he's done with this. he's over it. he's a fucking envoy and he's not letting some fucking munchkin use him as target practice anymore. she can take a fucking nap for a few hours. )
no subject
no subject
kovacs thinks about leaving her there but reaches down and grabs her, hefting her over her shoulder and taking her to the chapel instead. there are benches there, at least.
she can fucking sleep it off there. )