solarcharged: (04)
APOLLO ([personal profile] solarcharged) wrote in [community profile] reverielogs2018-06-11 08:14 pm

Team Door, ASSEMBLE

» WHO? Team Door… that’s EVERYONE because you’re all automatically drafted now, congratulations
» WHEN? Forward dated to 15th June
» WHERE? The door with the porthole on Deck 2
» WHAT? Eight hours’ worth of beating up a door
» WARNINGS? None

Team Door have identified a likely-looking door to attack! This door, located on Deck 2, has a porthole through which some blinking lights can be seen. It’s the most likely-looking door to go for, so this is how things will unfold:
  1. Feel free to handwave that Apollo, Kaldur or Amos (or anyone else involved) has been in touch with your character to let them know that door shenanigans are about to go down
  2. With Amos’s space engineering expertise they manage to depressurise an area around the door, effectively creating a small airlock within a section of the corridor
  3. The general plan is to overwhelm the door, so that whoever is tackling it first uses whatever force they can to try to open it until they have to tap out from exhaustion, and then they get swapped out for the next person and so on and so forth
  4. It will then take characters some 8 hours of flinging themselves/their powers at the door. The exhaustion and weakness that comes with attempting to damage the station will increasingly hamper their progress
  5. There will be no visible progress in the first three hours but eventually cracks will start to appear and on the eighth hour the door will give
  6. Once the door gives way, the mods will let us know what magical things will be found on the other side... (edit: looks like this will be announced OOCly by the mods before the 15th)


Things of note:
  • Edit: explanation of the three sections that make up the corridor-airlock-door sequence of areas (with a handy image too):
    1. First section is the normal corridors, where people are resting up when they're getting the woozy feelings/getting their orange slices/getting into the suits. This is a normal station environment
    2. Then there is a second section - the ante room/airlock area where the pressure keeps on cycling to let people in and out so when you get in from the station corridor the pressure is the same
    3. And then the depressurized area with the door
  • Characters can find 15 suits in or near assorted air locks in those areas of the station as is accessible to them at this time
  • Characters can go in to the depressurised airlock in teams or in pairs, whatever works best for them
  • The longer they keep attacking the door, the more quickly they grow exhausted and unable to access their powers/strength
  • Exhaustion + space suits = not a great time for anyone involved
  • Use this post to play out as much/as little as you need
rickitikitarr: (Default)

Re: midnighter

[personal profile] rickitikitarr 2018-06-12 02:16 pm (UTC)(link)
How's it looking in there?

[Asks Ricki, who doesn't have a suit, hasn't been in there.]

Making any kind of progress?

[It's been hours, the going feels painfully slow.]
weaponize: pyrophoric (.076)

[personal profile] weaponize 2018-06-13 09:58 pm (UTC)(link)
[when he hasn't been making an attempt, or doing his best to recover from said attempt, midnighter has been stood keeping vigil. when the first cracks start to appear, his only reaction is the brief widening of his eyes. the feeling of surprise that settles in to him. he should be seeking out apollo. should be discussing what happens next. but instead, he keeps his eyes on the scene as it unfolds.

or he does, right up until he's approached by an unfamiliar face.]


Started cracking ten minutes ago. [eleven minutes and twenty-three seconds. twenty-four. twenty-five. why does it have to focus on the information he doesn't care about?] At this rate, they should be through before tonight.
rickitikitarr: (smoking kills)

[personal profile] rickitikitarr 2018-06-14 10:02 am (UTC)(link)
Fuck me. This has been bad, but I bet you anything that what comes next will be worse.

[He says, eyebrows lifting, as he reflexively pats his pockets for cigarettes he doesn't have any more.]

Fucking hell.
weaponize: solarcharged (.006)

[personal profile] weaponize 2018-06-14 02:38 pm (UTC)(link)
You mean worse than abduction and imprisonment?

[his words are tinged with sarcasm. something that may not come across all too well, given that the two of them have never met before. but after a (sort of) lifetime filled with black ops missions, wars, and the worst of humanity, this really does seem like a walk in the park.

so far.]


What're you betting on?
rickitikitarr: (nice and thoughtful)

[personal profile] rickitikitarr 2018-06-15 01:59 am (UTC)(link)
This is frustrating and objectively frightening, but there's a potential for an escalation in abruptness and brutality.

[He says, and smiles.]

I'm cash-broke and lacking possessions, so I can't make an actual wager.
weaponize: pyrophoric (.018)

[personal profile] weaponize 2018-06-17 01:08 pm (UTC)(link)
Sounds like a Monday.

[or, well, any day of the week as far as his life with the authority is concerned. being in an unfamiliar location like this doesn't really change things. if anything, its been noticeably calmer here than he's used to.]

Don't need to place money to make a bet. I'm going with there being a whole lot of questions and very few answers through there.
rickitikitarr: (Default)

[personal profile] rickitikitarr 2018-06-17 01:25 pm (UTC)(link)
Do we have Mondays in space?

[He asks, eyebrows lifting ever so slightly. Doesn't matter.]

We'll have to wait and see.
weaponize: pyrophoric (.034)

[personal profile] weaponize 2018-06-19 01:35 am (UTC)(link)
Can if we want. Not like there's anyone here to stop us.

[not yet, at least. who knows what'll happen later on down the line. if they find the right (or wrong) kind of information on the other side of the door, there's no telling what will follow on next.

though he does still place his bets on them getting a whole lot more questions than they already have. but that's par for the course these days.]
rickitikitarr: (nice and thoughtful)

[personal profile] rickitikitarr 2018-06-19 02:51 am (UTC)(link)
Then again, why bother?

[Agrees Ricki, who's never had a five day work week in his life but knows the joke.]

I'm going to go check on the progress. You need anything before I go?