reveriemod: (Default)
reveriemod ([personal profile] reveriemod) wrote in [community profile] reverielogs2018-07-01 07:57 pm

( 003 » ENSEMBLE ) party time.

» WHO? Everyone
» WHEN? July 1 to July 8
» WHERE? Entire Station
» WHAT? 168 hours of being forced to listen to cheesy music on repeat…
» WARNINGS? the mundane and slightly ridiculous becoming terrible, cheesy pop music, forced sleep deprivation, anger, loss of control, emotions, potential for stabbing, hallucinations, mania, memory loss, confusion, seizures, depression.





0 0 1 » LET’S GET THIS PARTY STARTED


It starts in the mess hall and it starts slowly. At first, it can barely be heard over the conversations that are happening but as the volume increases, it becomes apparent that music is playing. Not just any music: characters from Earth will recognise these pop hits from the 70s, 80s and 90s. They’re the kind of hits one might find on a Spotify playlist titled “Top 100 Cheesy Hits” or “Songs To Sing To In The Shower”. Power ballads. Boy bands. Girl bands. Woodstock.

Soon, the music can be heard all across the station, blasting from every speaker, audible in every room. Characters who were asleep in their quarters will be woken by the music’s volume, characters under the shower might want to start singing along (but remember, the walls might just be thin enough for the neighbours to hear) and if characters clear some chairs, there’s enough space in the bar for an impromptu dance floor.

Some characters have been working on improving the replicators, too, so while the alcohol supplies at the bar are dwindling and all but gone, the replicators are now capable of making something that’s palatable, even if it’s not quite up to scratch.

What’s the harm in having some fun? It’s just a little music, right?

( )




0 0 2 » I WANT OFF THIS RIDE


It’s just a little music, right? And it is — but it just won’t seem to stop. The first few hours may have been entertaining, at least for those who did not get woken up by the sound of decades (centuries, even) in the past, but the music keeps going long past the point of entertainment.

After two hours, the songs start repeating. After six hours, they’re still playing. After twelve? Still playing. Twenty-four? Still playing.

Sleep becomes all but impossible as the music keeps playing loudly in every room and every corridor of the station. Attempts to shut it down prove unsuccessful.

Forty-eight hours later, the music is still playing.

Characters will begin to suffer the effects of sleep deprivation, in addition to the general irritation that might come from hearing the same two hours worth of cheesy pop songs on a loop: headaches, exhaustion, tremors, irritability and confusion to begin with, followed by lapses in memory, muscle aches, malaise, violent behaviour, hallucinations or mania as cognitive effects set in, possibly also seizures and depression.

And still, the music keeps playing.

( )




0 0 3 » THERE’S SOMETHING IN THE WATER


The music and the sleep deprivation it causes are the reason for many of the symptoms people are feeling, but something is happening that goes even beyond the music, beyond the lack of sleep: something has changed about the food replicators.

The food is slowly getting better, for one, thanks to a group of individuals who’ve been working on improving them. Beyond that, however, imperceptible, the composition of the food comes with something extra -- namely heightened emotions. Whatever causes it, it’s in the water, too.

Those who are already angry feel angrier and have a harder time controlling that anger. Those who are already sad feel sadder and have a harder time not bursting into tears. Those who are already apathetic feel more apathetic and have a harder time prompting themselves to so much as move. The effect holds for all emotions, heightening them, making them harder to control or counteract. Impulses become action far more quickly than usual. Irritation at the music may become anger at the person singing along under their breath and that, in turn, may lead to someone getting stabbed with a plastic fork.

It’s nearly impossible to keep a cool head, though some people seem more affected than others.

OOC: This part of the plot is completely opt-in. Whatever characters are feeling will be heightened and strengthened and their impulse control lowered. Make sure to get ooc permission for any stabby action of comparable deeds, and keep in mind that non-con is prohibited in game.

( )




0 0 4 » AFTERMATH


After 168 hours, the music stops. Whatever was in the water and the food is gone again, meaning characters may never know it was there in the first place. After all, some of the effects of it could have been down to the sleep deprivation as well…

Still, there’s something off about the whole thing. It might seem like someone is watching them. Toying with them. But surely that’s just paranoia, right?

In the aftermath of sleep deprivation and poor impulse control, characters might want to get some sleep or try to mend those relationships that were damaged by careless words or people getting creative with the cutlery.

( )



Please remember to put warnings in subject lines if so required.
aequoreal: (❪ 𝚙𝚋 ❫ » handsome)

003.

[personal profile] aequoreal 2018-07-02 09:36 pm (UTC)(link)
( the music is everywhere. kaldur wanders because he can't sit still, because he needs some outlet for the emotions pouring from his chest, threatening to drown him. every terrible thing he has done to earn his father's trust, wally's death, losing wally again here on the station, his king's betrayal — it all weighs heavily on him and today, it wears more heavily than usually.

he's lost count of how long the music has been playing and he no longer remembers how long it's been since he last slept. he's tired, but he barely feels it, too far gone on that count.

and still, when he spots diana and sees unshed tears in her eyes, he finds himself wanting to comfort her. )


Diana. ( he has no idea how to continue. )
monomachy: buckybear @ ij (welcome to the jungle)

[personal profile] monomachy 2018-07-05 11:51 pm (UTC)(link)
[The feelings she's had under such strict control since arriving all seem to be bursting out of her at once. But the most prevalent among them isn't anger, or even sadness--it's guilt. Guilt for failing to save Veld, guilt for failing to save Steve, and foremost among them, guilt over failing to save Antiope. The elder warrior had been her mentor and idol since she'd been a girl, and she'd never been able to properly mourn her death and celebrate her life.

As the first tear slips down her cheek, she realizes she's never mourned any of the people she's lost. That makes her feel even more guilty, impossible as it might seem.

She doesn't care about wiping away the tear until she sees Kaldur, and even then it's a colossal effort to lift a hand to her face, scrubbing away the evidence. She shouldn't let anyone see her like this, least of all him. He seems to look up to her--well, another version of her, at least--and this must be such a huge disappointment for him. The weight of it all threatens to utterly crush her, and she barely manages to hold herself together as she responds:]


Kaldur.

[Her voice doesn't crack, but only just.]